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Bonuses - a comment and question
#1
Comment: I really like the addition of the red bullets/bombs to the bonus list. It opens up a lot of interesting challenges and options.



Question: Would it be technically possible to offer downgrade bonuses that you could use on others? Like using some bonus points towards zapping a target's antiwarp away, or their level 2 bullets to level 1's, etc. Bonus Wars!! <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='Smile' />



AOL/Plut
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#2
Haha no way man, haha that is an awesome concept but I don't think it's workable in any way <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/biggrin.png' class='bbc_emoticon' alt='Big Grin' />



For starters, people would all gang up on one player they didn't like. Lol, people would come out of spec just to take away everything on a Gad or Skiz ship, then go back to spec.



Might as well have !bonus justdie <playername> and it just kills em.



Mind you, for a fun event, it could be arenawide lols to implement at certain times, with due warning.



Maybe, hmm thinking, how about arenawide greens, eg a green out there for alldeplete, so ONE person hits it and EVERY ship cops a deplete. Ok, no. I hear you. <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='Smile' /> How about !bonus bullets, which disables bombs, thors, mines and bursts, leaving everybody suddenly relying upon gundueling <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='Smile' /> Would have to remove reps too, or despawn any laid mines.



!bonus trigger - makes all mines immediately explode arenawide regardless of who laid them. Plenty of ffffffffuuuuuuuuuu's from people carefully amidst navigating a minefield. My favourite lol from this, though, would be if these explosions had same damage on their owners as on enemies. So people in the midst of laying a minestack will be even ffffffffuuuuuuuer.



!bonus converge - all currently active fired bullets immediately chase down the nearest enemy target, even if that wasn't who they were originally fired at.



More silly bonuses that we can use on our own ship, though, would be grouse. I want !bonus unprox to remove my prox!



What about bonuses to close gates? Add gates at the scarperer escape route openings, and make it possible for a hunter to force a gate to enter its timed closed state via a !bonus. Probably impossible to code.



What about !bonus target <playername>, so that a public announcement alerts all to a player's coords when someone uses a bonus on it.



Ok, these are way sillier than yours <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/blum.gif' class='bbc_emoticon' alt=':p' /> Fun to dream of, though. The possibilities are endless.
One of the three most dangerous people in Subspace.
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#3
Hiya Nude. Thanks for your comments, I appreciate it.



I had purposely left out gameplay logistics from my initial post, because it wasn't really worth considering if the technical ability weren't feasible...



My inspiration for posing the question is tied to the previously more severe bonus ability of "REVENGE!", which allowed you to explode a target of your choosing. Revenge was a lot of fun, and I think a large part of that was simply having yet another way of engaging/damaging your enemies (outside of bullets, bombs, mines, or thors.)



Implementing anything of this nature would definitely require gloved, delicate handling. Off the cuff, you could make it super expensive, for example. Over the course of a reset, I'd love to be able to zap a rocket from Ethylene! for 20 bonuses or so. But I wouldn't be able to afford this pricy bonus very often, especially for such a low-rent tweak!



Btw, I like the idea of a rare all-deplete green! The rush would be on to toss your thors at your nearest opponent <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/wink.png' class='bbc_emoticon' alt='Wink' />



Trigger is really intriguing too!



-Plut/AOL
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#4
[quote name='Nude For Satan' timestamp='1325772522' post='280438']

Might as well have !bonus justdie and it just kills em.

[/quote]

lol
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#5
[quote name='Plutorus' timestamp='1325748928' post='280434']

Would it be technically possible to offer downgrade bonuses that you could use on others?

[/quote]

Yes, possible... however, echoing what Nude said, negative, punitive, special powers just drive the targets from the zone... and the targets end up being a very few number of people, if you know what I mean <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/wink.png' class='bbc_emoticon' alt='Wink' /> In an event -- possible. In Chaos, not so hot...



[quote name='Nude For Satan' timestamp='1325772522' post='280438']

Maybe, hmm thinking, how about arenawide greens, eg a green out there for alldeplete, so ONE person hits it and EVERY ship cops a deplete. Ok, no. I hear you. <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='Smile' /> How about !bonus bullets, which disables bombs, thors, mines and bursts, leaving everybody suddenly relying upon gundueling <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='Smile' /> Would have to remove reps too, or despawn any laid mines.



!bonus trigger - makes all mines immediately explode arenawide regardless of who laid them. Plenty of ffffffffuuuuuuuuuu's from people carefully amidst navigating a minefield. My favourite lol from this, though, would be if these explosions had same damage on their owners as on enemies. So people in the midst of laying a minestack will be even ffffffffuuuuuuuer.



!bonus converge - all currently active fired bullets immediately chase down the nearest enemy target, even if that wasn't who they were originally fired at.



What about bonuses to close gates? Add gates at the scarperer escape route openings, and make it possible for a hunter to force a gate to enter its timed closed state via a !bonus. Probably impossible to code.



[/quote]

I like all these impossible ideas! Except nrg deplete for everyone is possible, but would have to be an event (just not based on a green).



[quote name='Nude For Satan' timestamp='1325772522' post='280438']

What about !bonus target <playername>, so that a public announcement alerts all to a player's coords when someone uses a bonus on it.

[/quote]

Yes... some are in the works (like when someone rabbits)...



[quote name='Nude For Satan' timestamp='1325772522' post='280438']

I want !bonus unprox to remove my prox!



[/quote]

done.



More like this plz.



--hallu
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