S33 R13 Results, R14 Schedule - Printable Version +- SVS Subspace Forums (http://forum.svssubspace.com) +-- Forum: 4v4 League (http://forum.svssubspace.com/forumdisplay.php?fid=60) +--- Forum: Pro League Discussion (http://forum.svssubspace.com/forumdisplay.php?fid=39) +--- Thread: S33 R13 Results, R14 Schedule (/showthread.php?tid=606) |
S33 R13 Results, R14 Schedule - Caerbannog - 05-14-2013 Standings after R13: 1 FTNguyen 12-1 104 0.491 2 Requiem 12-1 92 0.525 3 Sterling 10-1 52 0.532 4 Nuke 9-4 58 0.513 5 Assassins 8-5 50 0.479 6 Llamas 8-5 18 0.486 7 Rebels 7-6 9 0.533 8 Gods 4-9 -37 0.508 9 Alpha Reunion 3-10 -88 0.521 10 ReDS 2-3 1 0.558 11 Unhallowed 2-11 -54 0.539 12 StarFire Elite 1-12 -90 0.527 Round 13 results: 5/12 3:34 pm Llamas def StarFire Elite 12-5 log 5/12 3:29 pm FTNguyen def ReDS 12-5 log 5/12 3:26 pm Gods def Alpha Reunion 12-5 log 5/12 2:42 pm Assassins def Unhallowed 12-6 log 5/12 2:40 pm Requiem def Nuke 12-2 log 5/12 2:30 pm Sterling def Rebels 12-3 log For comparison, the 3pm/4pm shifted matching schedule from round 2: 2/17 2:40 pm Llamas def StarFire Elite 12-6 log 2/17 2:12 pm FTNguyen def Shocktech 12-0 log 2/17 2:05 pm Rebels def BYE Round 12-0 log 2/17 3:55 pm Requiem def Nuke 12-6 log 2/17 3:55 pm Assassins def Unhallowed 12-6 log 2/17 3:02 pm Alpha Reunion def Gods 9-7 log So.. let's see. Llamas have gotten 1 death worse.. ReDS are 5 kills better than Shocktech. Sterling is much stronger than a BYE Round. Assassins and Unhallowed have remained exactly the same. Requiem has gotten 4 less deaths better. Gods have gotten totally excellent, and now defeat Alpha Reunion. Well, anyways. Psyanide carried llamas, at least on the stat page. Also, 0 wr for Llamas over 5 deaths. Nice. FTNguyen vs. ReDS was a rather sad game. Ahmed tried his best to get to 72 virgins (only got to 5, ho ho ho, c wut i did?), but ReDS just... weren't there. They can play a much better game. They just somehow fell apart. Alpha Reunion showed up! Hooray. Then they lost to Gods in a game no one saw. 9-Volt breaks the pattern of only people included in the game talking (!items), but we got this Nude For Sa> i think i got a kill, subspace history Unhallowed and Assassins seem to have been going for some sort of a record in killing as many people as possible in one spot. Check the kill chart, slightly above the triangle. Nuke's roster is more rebellious than that of Rebels, spectating their game to "not play for this idiot" (meaning Dre). Nuke didn't have much going even before Dre died out though. Oh, Nacre lagged out before that too. Apparently Dagger stumbled onto the weird bug? glitch? lag related? issue where you register a death on the bot, but somehow at least a few packets here and there go missing, resulting in you either 1) respawning in the same spot with toys but no energy 2) without toys in a warped spot 3) without toys and energy in the same spot. Well, Sterling weren't total dickwads and kill him before Ra subbed him. Probably a blow to squad morale, but game on. Everyone but Rage seems to understand it. Oh well, after that incident Rebels went on an exploding spree and Sterling picked up the win in under 20 minutes. Schedule for Round 14, on bots and site: 3pm: Assassins vs. ReDS -- 115777 Nuke vs. Sterling -- 115778 Rebels vs. Gods -- 115779 4pm: Alpha Reunion vs. Unhallowed -- 115780 FTNguyen vs. StarFire Elite -- 115781 Llamas vs. Requiem -- 115782 If you hadn't figured the logic out yet.. I take the previous round the squads played and work my magic on whether the games are 3pm or 4pm. Ta-da. Now you can predict your schedule 9 weeks in advance. S33 R13 Results, R14 Schedule - BlueGoku - 05-14-2013 The dig at rage was totally unnecessary, and it almost feels like you're now looking for reasons to take digs at him in these "official" write-ups. Come on dude. Regardless, the log doesn't show that at all, in fact, it shows Dagger clearly lying about toys. Which is very out of character for Dagger (at least from the interactions I've had with him) but maybe he was just thrown off because he respawned in the exact same spot he died in, even if the death didn't register on his screen somehow. S33 R13 Results, R14 Schedule - Nude For Satan - 05-15-2013 \o/ S33 R13 Results, R14 Schedule - Caerbannog - 05-16-2013 I don't have to look for reasons to point out how lunatic Rage is. He does a good job at just throwing them at me. Both Rage and Dagger manage to explain the situation in at least two different ways. Everyone else in the arena seems to have seen this happen before. Rage just doesn't understand that it even CAN happen. Yay. <pre> Dagger> you are making yourself look stupid Rage> in what way? Ra> why would the guy lie in a game like this Rage> you got a full ship twice</pre> FYI; You're supposed to have 2 full ships if you die once =) S33 R13 Results, R14 Schedule - BlueGoku - 05-16-2013 Dude, Rage was agreeing with the rest of us who were saying that Dagger did indeed have his full ship after he respawned. Dagger was trying to say that when he died, he didn't get any toys back, but this was clearly not the case as he had actually used a late repel before he died, and then used two more repels and 3 rockets after he respawned before he was subbed out. That quote only shows Rage saying what we were all saying, that Dagger did have two full ships even though he was saying he did not. Edit: Here: <pre> Dagger> lol Dagger> wtf Dagger> I didn't die Seriel Kill> :/ Dagger> what theh el lwas that 9-Volt> !items Ra> !stats Seismic> sub dagger Seismic> im going to kill him right now Adept> fair warning Dagger> I didn't get any items Ra> trying to get his ship reset Dagger> after dying Rage> wtf? Adept> wtf Ra> because of that Rage> you repeled me twice Plarep> LOL Adept> u used 3 rockets Adept> and 2 repels Seismic> he repelled rage twice? Rage> LOL Adept> what more do you want Dagger> not Ra> he died Rage> yes Dagger> I didn't die on my screen Ra> and lost his reps Adept> he repelled late and died Rage> LOL Adept> and then he spawned with a new ship Ra> he didn't die on his client 9-Volt> !stats Ra> so his ship didn't get reset Adept> and then repeled twice and rocketed 3 times Rage> what does that even mean NINE> it's happened to me before Rage> how does he spawn somewhere else 9-Volt> sounds like a cheat Rage> and come back with items Plarep> you can't not die on your own client Seismic> what exactly would u like us to do Rage> and not get items NINE> sure you can plare</pre> FYI, while I have seen this happen before (and so has nine), it's pretty obvious that plare, rage, 9-volt and Seismic had not. However, when this happens, the client/server still treat the ship like a new ship. He was still issued new toys, which everyone but Ra and Dagger had pointed out. And I don't blame Ra, because he probably wasn't speccing Dagger. I was, though, because he was the target. Saw him use a late repel when he died, then spawn right away in the same spot with 2 repels and 3 rockets, and he used all 5 of those toys too. S33 R13 Results, R14 Schedule - Odin - 05-18-2013 Interesting, so the bot can declare someone dead without them actually dying on their own client? I didn't think that was possible... that being said I recall something similar to this where warping, toys and the bot score got out of whack in the midst of a practice. Cool bug. S33 R13 Results, R14 Schedule - 7th - 05-19-2013 I've had this happen to me probably 4 or 5 times where the bot declares I died, but I was still alive or I've had the bot double kill me before where It assigned two deaths for me instead of one. |