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Team Tournament - RESULTS FROM PREROUND (0) - 25th of May
#1
Results for preround(0) -

I had scheduled only one game, as I intended, that we played on bigger map (regular league map, like ?go 4v4h), than we did as we used ?go events. Game lasted shorter time (around 20 minute) as I had I thought it would be over 45 minutes.


It was good actually that we had time to do more rounds, and games didn't last over 20 mins once. Players who died out at beginning had the chance of entering another game in a reasonable amount of time. I had time to learn and I think elimination is ready to be played again now without confusion. We decided to play three games of elimination. Last two games went smoothly, and we even had the chance to *Shipreset in those last two games. (Unfortunately Jae lost his brick because of that Sad ).


PRESEASON ROUND(0) FULL RESULTS - 25th of May.



- NOT COUNT IN TOURNAMENT ! - update 1.6.2013 by Captor


1st game winner: Psycho Psematic


PLAYERS TOTAL STATS GAME 1:

POINTS / KILLS / DEATHS / RANKING

a pez addiction 1 0 1 -4

bizzahbobby 2 0 1 -3

weasel 3 0 1 -2

captor 4 0 1 -1

tri-tone 5 0 1 0

smackdown 6 2 1 5

zignotzag 7 0 1 2

jae 8 0 1 3

curtis lee 10 1 1 7

sephiroth 12 2 1 11

ojo 14 0 1 9

candyman 16 0 1 11

pryde 19 2 1 18

player killer 22 1 1 19

psycho psematic 25 7 0 39

---------------------------------------------------------------------------


2nd game winner: Pryde


Bizzahbobbdy 0 0 1 -5

the seven year itch 0 0 1 -5

Curtis Lee 1 0 1 -4

a pez addiction 2 1 1 -1

Weasal 3 2 1 2 (mutual kill - lose)

Jamuraan 4 1 1 1 (mutual kill - win)

ojo 5 0 1 0

S.T.O.P. 6 0 1 1

Macuto 7 0 1 2

NINE 8 0 1 3

Arctos 10 0 1 5

ZigNotZag 12 1 1 9

Pretender 14 0 1 9

Sephiroth 16 3 1 16

Cycl0ne 19 0 1 14

Jae 22 22 1 1 19

Pryde 25 25 5 0 35 (fixed)


...


(MISSED FIRST 4 KILLS WHO KILLED WHO, SO THEY ARE MISSING FROM STATS.)


---------------------------------------------------------------------------


3rd game winner: Cycl0ne


hitman 0 0 1 -5

,....



Conclusion from preseason round/


We had a bad showdown for 4pm, therefore we delayed the start for 10 minutes. Games were played at ?go events, but we had to tweak starting bty before go and players couln't enter (max 2 players was set?). Eventually we managed to start 30 minutes late. We played three rounds of Elimination, with good amount of players each round, i'll update stats later.


First round was quite messy, because the bot spammed some weird stuff and caused confuse to players, which was my bad totally, sorry for it. Pryde I think was outside of the playing area (start spawned him outside of map, where he stayed over 5 minutes of play. For that happen ever again, a mod will warp you to the playing field. Outside warps didn't occur for 2nd and 3rd games.). Ship settings should be fine now, expect for the shark, which has 0 reps, but 3 thors?, which has to get fixed for next round. (atleast Pempu played shark and therefore didn't had reps). There were also players in with wrong ships, because 2nd round started so quick. You can shipchange by priv msg'ing to mod+, but do it before game starts.


Standings

TBA.


Player of the week

TBA.
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#2
- NOT COUNT IN TOURNAMENT ! -  update 31.5.2013 by Captor

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#3
Shouldn't I have 35 in the second game? Is it 2 per kill? Smile

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