01-12-2012, 05:57 PM
(This post was last modified: 01-12-2012, 06:07 PM by Capt ARGH!.)
[quote name='Wobit' timestamp='1326313175' post='280589']
Tried to create something, check it out at ?go wobit
Opinions/idea's/etc? <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='' />
[url="http://imageshack.us/photo/my-images/193/castletest.jpg/"][/url]
[/quote]
well done for this first draft, one niggle i have with it straight away without even playing it is that the bottom left and right sections will not be used. and again without playing it, it all seems a bit fiddley, not in a nice way. the best castle ive seen was the one with power points in it, those flag type things. there were 2 ways in left and right and it had a great balance of being easy to defend one side but not both from attack. that was super fun. .
so advice about this one i would have to draw something out another time, but basically the idea is to have two or three main ways in and a usable play area inside, couple of spaces to hide behind and not so small that you cant move in there.. also no dead space - unlike the above design (excluding the hallutron i know we dont want players in in there for some reason). perhaps have a wall under the hallutron with an opening and open the inisdes of the now closed off 'turrets' to that space as a next step in this design...
btw my PCs been out of action for a while, still waiting on a new mobo which is why you havent seen much of me and why i havent had a go in your castle yet.
Tried to create something, check it out at ?go wobit
Opinions/idea's/etc? <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='' />
[url="http://imageshack.us/photo/my-images/193/castletest.jpg/"][/url]
[/quote]
well done for this first draft, one niggle i have with it straight away without even playing it is that the bottom left and right sections will not be used. and again without playing it, it all seems a bit fiddley, not in a nice way. the best castle ive seen was the one with power points in it, those flag type things. there were 2 ways in left and right and it had a great balance of being easy to defend one side but not both from attack. that was super fun. .
so advice about this one i would have to draw something out another time, but basically the idea is to have two or three main ways in and a usable play area inside, couple of spaces to hide behind and not so small that you cant move in there.. also no dead space - unlike the above design (excluding the hallutron i know we dont want players in in there for some reason). perhaps have a wall under the hallutron with an opening and open the inisdes of the now closed off 'turrets' to that space as a next step in this design...
btw my PCs been out of action for a while, still waiting on a new mobo which is why you havent seen much of me and why i havent had a go in your castle yet.