01-31-2012, 12:39 PM
Heheh some squads would have some fun with that <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='' /> but then it would be an army!
I was also thinking the more people on your freq the lower starting bounty could be fun.
I would like to see based on the populations as of late....
1. I'd love min 4 player freqs. This only works if you have a few people that are willing to protect people that are new. Otherwise no teams till 5 players.
Then 3 player freqs till 10 players
or
3player always allowed
4 player at 15
5 at 20
6 at 25
7 at 30
8 at 40
Nice easy numbers to hope for with reward being larger teams allowed or larger turret levels.
If bonus's were easier to program implement having a !teamup bonus raising the freq size would be cool.
Is there any way to change from spec to a ship without being dropped from your freq?
I ask this is then you could have some of the spec players stay on a team without dropping out. Sure it would allow someone to hold a spot on a team perhaps keeping it larger but if someone is willing to put in that effort would be great. hopefully this is a zone choice not a hard coded effect.
and as i'm craming stuff into the freq size thread? how about those 2 1/2 hour safety times? that way i could head out to a restaurant/movie and keep my bounty <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='' /> its still not enough for the average person to come back from work or sleep but it would be nice for me.
So i guess 9 hour safezone is my new wish! <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='' />
...Axe
I was also thinking the more people on your freq the lower starting bounty could be fun.
I would like to see based on the populations as of late....
1. I'd love min 4 player freqs. This only works if you have a few people that are willing to protect people that are new. Otherwise no teams till 5 players.
Then 3 player freqs till 10 players
or
3player always allowed
4 player at 15
5 at 20
6 at 25
7 at 30
8 at 40
Nice easy numbers to hope for with reward being larger teams allowed or larger turret levels.
If bonus's were easier to program implement having a !teamup bonus raising the freq size would be cool.
Is there any way to change from spec to a ship without being dropped from your freq?
I ask this is then you could have some of the spec players stay on a team without dropping out. Sure it would allow someone to hold a spot on a team perhaps keeping it larger but if someone is willing to put in that effort would be great. hopefully this is a zone choice not a hard coded effect.
and as i'm craming stuff into the freq size thread? how about those 2 1/2 hour safety times? that way i could head out to a restaurant/movie and keep my bounty <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='' /> its still not enough for the average person to come back from work or sleep but it would be nice for me.
So i guess 9 hour safezone is my new wish! <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='' />
...Axe