02-26-2012, 10:30 AM
I'm in two minds, though generally against long safe times.
Maybe safe time allowance can be aggregated based on session time ... for every 10 minutes you play, you get 2 minutes safe time (with a 15 minute free startup flagfall). Eg: someone comes in and has 15 mins safe time up their sleeve, they play 20 minutes and now their safe time allowance is 19 minutes. If you do leave altogether, or spec, it resets.
Maybe that's a harsh ratio, it doesn't have to be exactly that calc. But I think safe time (other than a basic 15 or 20 mins) should be earnt through accumulated session play time.
Maybe safe time allowance can be aggregated based on session time ... for every 10 minutes you play, you get 2 minutes safe time (with a 15 minute free startup flagfall). Eg: someone comes in and has 15 mins safe time up their sleeve, they play 20 minutes and now their safe time allowance is 19 minutes. If you do leave altogether, or spec, it resets.
Maybe that's a harsh ratio, it doesn't have to be exactly that calc. But I think safe time (other than a basic 15 or 20 mins) should be earnt through accumulated session play time.
One of the three most dangerous people in Subspace.