[quote name='Caerbannog' timestamp='1351295787' post='284997']
Whatever settings Baldorin just posted here are whack. Those are ... SVSish, except with the supershark and the lanc has already been made into a supership.
3750 jav speed is pretty intense, and I don't think there's a need to reduce every ship's rotation further.
I could complile a settings file using something like
1. no multi wb - by setting cost to 1701, setting the angle to 0 and speed to mimic single bullets would break gun accuracy calculations (multi bullets are not factored in at all)
2. 3650 17thrust no afterburner jav
3. Level 2 annoying sound bullet weasel with approximately 85% bullet damage compard to level 3.
4. Other settings the same
and then put it up somewhere after the round & send everyone there. It's all getting rather un-SVSy if we do this, though.
[/quote]
I agree that those settings are a little off compared to today's. The only reason I wanted to see season 6 settings was to see the Javelin's attributes. I don't want to reduce every ship's rotation further.... I'm sorry if you were given that impression. When I said use season 6 settings I was only referring to the Javelin.
1. Sounds good.
2. Sounds good.
3. If there is a better way to balance the Weasel then I'm all for it, or leave it how it is in Pro now.
4. Sounds good.
I'm unsure how this is not "SVS" like. These are my thoughts on the state of the league. Some ships have an advantage - the entire idea of other ships is to counter another. These proposed changes were (in my opinion) the most obvious and least objectionable changes that can be tested and agreed upon or refuted easily.
Whatever settings Baldorin just posted here are whack. Those are ... SVSish, except with the supershark and the lanc has already been made into a supership.
3750 jav speed is pretty intense, and I don't think there's a need to reduce every ship's rotation further.
I could complile a settings file using something like
1. no multi wb - by setting cost to 1701, setting the angle to 0 and speed to mimic single bullets would break gun accuracy calculations (multi bullets are not factored in at all)
2. 3650 17thrust no afterburner jav
3. Level 2 annoying sound bullet weasel with approximately 85% bullet damage compard to level 3.
4. Other settings the same
and then put it up somewhere after the round & send everyone there. It's all getting rather un-SVSy if we do this, though.
[/quote]
I agree that those settings are a little off compared to today's. The only reason I wanted to see season 6 settings was to see the Javelin's attributes. I don't want to reduce every ship's rotation further.... I'm sorry if you were given that impression. When I said use season 6 settings I was only referring to the Javelin.
1. Sounds good.
2. Sounds good.
3. If there is a better way to balance the Weasel then I'm all for it, or leave it how it is in Pro now.
4. Sounds good.
I'm unsure how this is not "SVS" like. These are my thoughts on the state of the league. Some ships have an advantage - the entire idea of other ships is to counter another. These proposed changes were (in my opinion) the most obvious and least objectionable changes that can be tested and agreed upon or refuted easily.