11-11-2012, 09:20 AM
Basically everything you suggested makes the game more defensive. People don't die for toys in league games unless their team has a massive lead and they have someone 0/0 LL and they want a repel for them. This is rare enough to not break pracs.
And I don't think there's any need to buff the warbird, especially to 20 thrust which was a bit of a breaking point when sharks had that.. unless it was 21.
And all the lanc will ever get are nerfs, the ship is broken.
And there's no setting for bomb/bullet delay (it's bomb delay, iirc). EMPs just break the regular one.
Level 1 bombs were never that popular. The way it deals damage in regards to lag is super random. You kinda have to assume you only just dealt 200 damage, even though it looked like 700. You only have to assume 350ish with level 2's to be on the safe side of things.
You capitalized FUN, so I assume the ship settings were aiming for max levels of fun?
And I don't think there's any need to buff the warbird, especially to 20 thrust which was a bit of a breaking point when sharks had that.. unless it was 21.
And all the lanc will ever get are nerfs, the ship is broken.
And there's no setting for bomb/bullet delay (it's bomb delay, iirc). EMPs just break the regular one.
Level 1 bombs were never that popular. The way it deals damage in regards to lag is super random. You kinda have to assume you only just dealt 200 damage, even though it looked like 700. You only have to assume 350ish with level 2's to be on the safe side of things.
You capitalized FUN, so I assume the ship settings were aiming for max levels of fun?