04-08-2014, 05:03 PM
Regardless of the pricing and limitations, the chasers and the chased both will lament that the system favours their opponents. Bonuses have been tweaked to somewhat lessen their impact on both camps. That their usage is now publicly announced is imo the most positive change.
Most of the hit and run F3 hunters actually cycle for their toys. Those using bonuses for rockets are usually the more regular - or 50/50 - pub players.
Rockets, bursts used to be bonusable in packs of three for - I can't remember - some pittance. And reps should never be cheaper than they are. Reps are life-defining.
Agreed that the zone shits greens. Was refreshing when the interim zone first started a few days ago and there were less of them. Awesome terminology, too :good:
Most of the hit and run F3 hunters actually cycle for their toys. Those using bonuses for rockets are usually the more regular - or 50/50 - pub players.
Rockets, bursts used to be bonusable in packs of three for - I can't remember - some pittance. And reps should never be cheaper than they are. Reps are life-defining.
Agreed that the zone shits greens. Was refreshing when the interim zone first started a few days ago and there were less of them. Awesome terminology, too :good:
Quote:<div>I hear a lot about it but was not in space when it existed. What about the other one ... can't remember it's name, something like !bonus demolish ... ? How was that received?
!bonus revenge was the best thing ever to hit chaos. ever.
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One of the three most dangerous people in Subspace.