09-06-2014, 01:25 PM
Takes effort to dodge shrap so I strongly disagree with changing it. Everyone has time to see that a bomb is going to impact and they should have a sense of where it'll explode, so it's possible to control your ship to avoid hitting the shrap that comes out in the 8 directions. Maybe not every time, but it's something that would be considered skillful to do (lets not reduce the skill ceiling in this game, or lower the skill floor). I don't want to simplify the game by making shrap something people are ok with flying into, I like that they do a significant amount of damage.
With respect to comparing emps and bombs, I'm curious to know what the exact numbers are for a direct's emp time and by extension the amount of energy you don't get recharged cause of that. Too lazy to figure it out but I would wait before saying anything more. And about the direct doing less than an indirect with shrap, that's very circumstantial (are they in a small space vs out in the open?).
With respect to comparing emps and bombs, I'm curious to know what the exact numbers are for a direct's emp time and by extension the amount of energy you don't get recharged cause of that. Too lazy to figure it out but I would wait before saying anything more. And about the direct doing less than an indirect with shrap, that's very circumstantial (are they in a small space vs out in the open?).