09-07-2014, 04:11 PM
Exaclty what 7th said. There will be a few outliers** but those will get squashed with enough input data. Again, only my hypothesis.
**(like your scenario bargeld, one poorly aimed bomb in a corner might do 1100 with shrap + bomb damage, but usually poorly aimed bombs would do 400 total... so the overall average for poorly aimed bombs might be 450ish).
Curves and data don't really matter? Whoa whoa whoa, curves and data are the results, and the results depend on what happens, and what happens matters to me! McLaren was saying something about logical, I pointed out it bomb damage with shrap probably is logical as it is now.
**(like your scenario bargeld, one poorly aimed bomb in a corner might do 1100 with shrap + bomb damage, but usually poorly aimed bombs would do 400 total... so the overall average for poorly aimed bombs might be 450ish).
Curves and data don't really matter? Whoa whoa whoa, curves and data are the results, and the results depend on what happens, and what happens matters to me! McLaren was saying something about logical, I pointed out it bomb damage with shrap probably is logical as it is now.