(03-14-2020, 01:37 AM)Gruntster Wrote: I agree. There does need to be an adjustment to the different ship's settings. When the SVS settings were established remember that it was at much lower res. The game has changed considerably in that respect.
By in large weaker ships have only gotten stronger compared to ancient settings... look them up. They have received more perks. However, with the exception of early elite rich teams (ONE) paying thousands of dollars for group phone calls and huge resolution way back when, resolution has grown. The advantage goes both ways to warbirds and their less agile, yet sometimes more formidable kin.
More vision means more time to react, slower and faster thrust/rotation alike. If you’re going to say playing a weasel in 1998 was easier then playing one in 2010, or 2020, I would highly disagree, based purely on settings. Perhaps gameplay itself and people being able to watch replays to understand better how to defend one, then yeah. I’ll agree it’s harder. Otherwise give me more vision and time to pivot. Fuck me that’s everything in a slower ship..
Remember matches around Christ I dunno, season 8 and that’s a wild guess. They went from 60 minutes to 45 minutes, and 3 repels to 2, along with however many full subs to just 1, precisely to stop more of the lob bullshit mdnelson (Legacy to the newer folks) alluded to. There were probably other item reductions I'm not recalling...
My three cents, remove multi fire from the Warbird and try it on for size. Reducing thrust fucks up the goal posts of the entire foundation of league. The Warbird is a cornerstone enforcer. Don’t fuck it up like Underlord did by adding 20 thrust sharks and spray and pray terriers. If you don’t remember that.... holy fuck was it bad. Let’s learn from that and not be too reactionary. You know if I’m the guy saying let’s not be reactionary it should resonate. Oh man that was good. Small tweaks not big ones.
Shoot straight.
Three.