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ss/cont steam greenlit?
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People have been making a new client since the dawn of time. Believe it when I see it.

Steam Greenlight might slightly increase visibility for the game (I believe it's just going to be a change so that you can start Subspace/Continuum from an installer gained through Steam - as opposed to adding it as a non-steam game link), but as far as I can tell this is all it is.

I had heard that Steam don't put games on their system unless the source code is available (which seems rather wtf to me, if I was developing a game I would rather like to keep my source code close to my chest). Considering that the source code for Continuum is basically never going to be available save for some amazing turnaround by a bloke who's almost forgotten he'd made it and has more important things to do with his time, I don't see it becoming "available" to Steam in any great rush.

Maybe if the installer was rewritten, and it's source code was available, then that's how it can be greenlit. I dunno. All I know is Run/Stop and "Press Play On Tape".

Now, if the installer is being rewritten (one new installer to rule them all and in the darkness bind them), is there anyway this can resolve the connection issue to Chaos/4v4 Zone? Because I have a laundry list of old players who are waiting for instructions on how to get Chaos to be connectable again - where in their cases all the other workarounds have failed.
One of the three most dangerous people in Subspace.
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Messages In This Thread
ss/cont steam greenlit? - a tool - 01-07-2015, 03:02 PM
RE: ss/cont steam greenlit? - Nude For Satan - 01-07-2015, 04:10 PM
RE: ss/cont steam greenlit? - treachen - 01-07-2015, 06:19 PM
RE: ss/cont steam greenlit? - Bargeld - 01-08-2015, 12:52 AM
RE: ss/cont steam greenlit? - a tool - 01-09-2015, 11:04 PM
RE: ss/cont steam greenlit? - Benji - 01-12-2015, 02:43 AM
RE: ss/cont steam greenlit? - Arctos - 01-12-2015, 10:44 PM
RE: ss/cont steam greenlit? - treachen - 01-13-2015, 07:41 PM

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