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S32 R13 Schedule & Ship settings?
#2
The jav felt too fast.



Removing multifire from any ship seems wrong to me. So many players are so used to switching naturally between single fire and multifire that I think that change would take quite a while to get used to. I would be in favor of other ideas to punish the warbird for being too good. Some ideas might be removing one or more of the specials (rocket count reduced to 2, remove some combination of portals/decoys/stealth).



I didn't get a sense for the bullet damage on the weasel. How much damage did it do?
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S32 R13 Schedule & Ship settings? - babaloo - 10-30-2012, 06:55 PM

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