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the need to change greening - Now: How to keep new players
#7
[quote name='Nude For Satan' timestamp='1300407445' post='273688']

there also seem to be more greens. The range is definitely wider when pop is higher.

[/quote]

there are more greens. green quantity was increased for the same reasons that start bounty went up.



Quote:You don't have to green everything attribute to full, either. Its challenging but entertaining to engage with only red bombs. Red (and to some extent yellow) bullets are not only a fun challenge, but are often viewed so endearingly that people express annoyance publicly when they lose them to blues.

whether it's your max nrg, bullet, or bomb level, you're fighting at a distinct disadvantage without a greened ship.



Quote:Its never crossed my mind that a player in spec is there because they are afraid to green. I guess that's the "now" generation.

this is not a generational thing. people of any age will jump through hoops when they think it's worth it. the point is this: when most of the time there's less than 10 players in chaos, it's not worth it to jump through the greening hoop anymore.



we need to remove the barriers to entry in this zone. the skill barrier is more than enough on its own.
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the need to change greening - Now: How to keep new players - fresh - 03-18-2011, 05:46 AM

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