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Glitch deaths in a league game?
#8
The simple answer is that the bot is just another player/client. There is lag between all clients, in this case, the bot just happens to be sitting right on top of the server. 2 clients can see different things based on packet reliability. Since the bot sits on top of the server, it will drop far less packets than any remote player. This being said, the bot sees and registers any shrap/bullet/bomb that got dropped to the player(s).

 

TLDR; You lag more than the bot does and you dropped your packets but the bot did not.

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Messages In This Thread
Glitch deaths in a league game? - Micloren - 03-25-2014, 04:33 PM
Glitch deaths in a league game? - Captor - 03-25-2014, 04:50 PM
Glitch deaths in a league game? - Ozn - 03-25-2014, 05:53 PM
Glitch deaths in a league game? - Micloren - 03-26-2014, 12:33 AM
Glitch deaths in a league game? - 7th - 03-26-2014, 02:10 AM
Glitch deaths in a league game? - SK+ - 03-28-2014, 09:52 PM
Glitch deaths in a league game? - Bargeld - 03-29-2014, 02:19 AM
Glitch deaths in a league game? - SK+ - 05-10-2014, 07:14 AM
Glitch deaths in a league game? - Bargeld - 05-11-2014, 12:00 PM
Glitch deaths in a league game? - SK+ - 05-12-2014, 09:55 AM

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