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S33 R13 Results, R14 Schedule
#1
Standings after R13:

1    FTNguyen    12-1    104    0.491

2    Requiem    12-1    92    0.525

3    Sterling    10-1    52    0.532

4    Nuke    9-4    58    0.513

5    Assassins    8-5    50    0.479

6    Llamas    8-5    18    0.486

7    Rebels    7-6    9    0.533

8    Gods    4-9    -37    0.508

9    Alpha Reunion    3-10    -88    0.521

10    ReDS    2-3    1    0.558

11    Unhallowed    2-11    -54    0.539

12    StarFire Elite    1-12    -90    0.527


Round 13 results:

5/12 3:34 pm    Llamas     def     StarFire Elite    12-5    log

5/12 3:29 pm    FTNguyen     def     ReDS    12-5    log

5/12 3:26 pm    Gods     def     Alpha Reunion    12-5    log

5/12 2:42 pm    Assassins     def     Unhallowed    12-6    log

5/12 2:40 pm    Requiem     def     Nuke    12-2    log

5/12 2:30 pm    Sterling     def     Rebels    12-3    log


For comparison, the 3pm/4pm shifted matching schedule from round 2:

2/17 2:40 pm    Llamas     def     StarFire Elite    12-6    log

2/17 2:12 pm    FTNguyen     def     Shocktech    12-0    log

2/17 2:05 pm    Rebels     def     BYE Round    12-0    log

2/17 3:55 pm    Requiem     def     Nuke    12-6    log

2/17 3:55 pm    Assassins     def     Unhallowed    12-6    log

2/17 3:02 pm    Alpha Reunion     def     Gods    9-7    log


So.. let's see. Llamas have gotten 1 death worse.. ReDS are 5 kills better than Shocktech. Sterling is much stronger than a BYE Round. Assassins and Unhallowed have remained exactly the same. Requiem has gotten 4 less deaths better. Gods have gotten totally excellent, and now defeat Alpha Reunion.

Well, anyways. Psyanide carried llamas, at least on the stat page. Also, 0 wr for Llamas over 5 deaths. Nice.

FTNguyen vs. ReDS was a rather sad game. Ahmed tried his best to get to 72 virgins (only got to 5, ho ho ho, c wut i did?), but ReDS just... weren't there. They can play a much better game. They just somehow fell apart.

Alpha Reunion showed up! Hooray. Then they lost to Gods in a game no one saw. 9-Volt breaks the pattern of only people included in the game talking (!items), but we got this

 Nude For Sa> i think i got a kill, subspace history


Unhallowed and Assassins seem to have been going for some sort of a record in killing as many people as possible in one spot. Check the kill chart, slightly above the triangle.

Nuke's roster is more rebellious than that of Rebels, spectating their game to "not play for this idiot" (meaning Dre). Nuke didn't have much going even before Dre died out though. Oh, Nacre lagged out before that too.

Apparently Dagger stumbled onto the weird bug? glitch? lag related? issue where you register a death on the bot, but somehow at least a few packets here and there go missing, resulting in you either 1) respawning in the same spot with toys but no energy 2) without toys in a warped spot 3) without toys and energy in the same spot. Well, Sterling weren't total dickwads and kill him before Ra subbed him.

Probably a blow to squad morale, but game on. Everyone but Rage seems to understand it. Oh well, after that incident Rebels went on an exploding spree and Sterling picked up the win in under 20 minutes.


Schedule for Round 14, on bots and site:
3pm:

Assassins vs. ReDS -- 115777

Nuke vs. Sterling -- 115778

Rebels vs. Gods -- 115779

4pm:

Alpha Reunion vs. Unhallowed -- 115780

FTNguyen vs. StarFire Elite -- 115781

Llamas vs. Requiem -- 115782

 

If you hadn't figured the logic out yet.. I take the previous round the squads played and work my magic on whether the games are 3pm or 4pm. Ta-da. Now you can predict your schedule 9 weeks in advance.

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Messages In This Thread
S33 R13 Results, R14 Schedule - Caerbannog - 05-14-2013, 02:30 PM
S33 R13 Results, R14 Schedule - BlueGoku - 05-14-2013, 06:20 PM
S33 R13 Results, R14 Schedule - Caerbannog - 05-16-2013, 05:52 AM
S33 R13 Results, R14 Schedule - BlueGoku - 05-16-2013, 04:55 PM
S33 R13 Results, R14 Schedule - Odin - 05-18-2013, 04:21 PM
S33 R13 Results, R14 Schedule - 7th - 05-19-2013, 12:14 AM

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