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  GAMES THIS SUNDAY APRIL 27th
Posted by: hallucination - 04-24-2014, 08:52 PM - Forum: Pro League Discussion - No Replies

http://www.subspace.co/topic/27359-s35-round-3-schedule/

 

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  New Map - bdhadar-v2
Posted by: GC6 - 04-23-2014, 01:21 PM - Forum: Chaos Discussion - Replies (5)

Download link : https://www.dropbox.com/s/4ltcn76j85ruzrp/bdhadar-v2.zip


Screen shot:

[Image: bdhadarv2.jpg]



Stats, theory craft, and whatnot..


Map now runs from Coord Box D4 diagonal to P16 and is perfectly square as far as the game engine cares. 

In some places this has removed 11/2 to 2 full 'coordinate boxes' in size from the perimeter of the current map.


The core elements comprising the center of the map have been retained, unedited for structure, but with some minor

visual elements added in for flavor, consistent with current visual themes already on the map.


Where edits were made, and I chose to create new structure arrangements ; it was largely because the 

old structure was cut in such a way that it broke it's function entirely, and was so drastically different, that players

would need to 'relearn' it anyway, and, with perilous dead ends and corners left in many of them, I felt it was 

better to opt for something entirely different, but somewhat familiar to those that regularly play both CZ

and 4v4.


Most added bits are pulled from either the Original Dev's Apprentice Map, or the common

4v4 map (AKA: Alpha-Bits.... lulz). 


New Original Bits :

D4 safe zone.

O4 safe zone. (w/ warp gates)

Pass through structure at D12.


Famous bits making a return, or debut:


The old B-17 Safe Zone returns @ E-16 (with warp gate)

(lower left corner)


Alpha-Bit T-20 Makes its CZ Debut @ P-16 (with warp gate)


This is pretty much it... pull it down, test it out... let me know if you find anything out of place, or otherwise.


Thanks!

<span style="font-size:10px;">All credit to those that made this map, and bits, before me.

Nearly everything used was pulled from existing maps in the current zone.

Tileset is the same as the current map. 
I seek no 'credit' for it.. If you like it , and use it, or even if we don't, 

the honor was to contribute it.


Thank You.
</span>



 

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  This is why this game is dying - blatant bot abuse
Posted by: mindriot - 04-23-2014, 02:43 AM - Forum: Pro League Discussion - Replies (8)

No honor ftw. 

 

That is all.

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  Freq size ideas.
Posted by: GC6 - 04-22-2014, 03:43 PM - Forum: Chaos Discussion - No Replies

Change dynamic freqs to be either 2 or 4 players pending the amount of players in the zone.


Freq size perma-capped at 4.

No more freq size of 1

1 to 6 players : freq size = 2

7+ players : freq size = 4

The opinions expressed below are mine and mine alone.. they are meant to outline my thoughts on the issue,

and encourage discussion, not serve as an ultimatum or expectation. 



I'd be curious to see if something like this would generate more play in pub.

From some recent observations I get the impression that some people that

go to 2v2 or sit in spec for 4v4 (waiting to be picked - but seemingly never are)

might hang out in pub if the freq sizes were more 'team oriented' and or,

static enough that you know right off the bat what you have to work with. 


As well, a hope would be that when there are already 4 players, and a 5th joins, this would encourage a 6th to join.

Instead of being 2v1v1 or 2v2v1v1 go immediately to 2v2 or 2v2v2.

The same with the larger freq size.. We hit 7 players, and they all team up, an arriving player sees an open spot on a team

of 3 fighting a team of 4  - they join - because they know the odds are better for a good time, than being stuck on a freq of 1

against more powerful teams formed at a population spike that has since subsided.


I also feel that at the very least, the current settings, along with the fluctuating population

leave the zone languishing in the '1 per freq' mode far too often.. leading to instances where

one freq will outnumber another, but two more players won't increase the freq size at all, they'll

still be alone against a more powerful teams.


What are *Your* thoughts about Freq size?

...I'd like to hear them!


Thanks for participating!


 

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  4v4 team draft tournament 2014-4-19 5pm & 9pm ET
Posted by: Captor - 04-19-2014, 04:38 PM - Forum: Chaos Discussion - No Replies

link for sign ups

 

http://www.subspace.co/topic/27349-4v4-tournament-2014-4-19-at-5pm-et-9pm-et/

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  SSCX Chaos/League Zone is BACK UP
Posted by: hallucination - 04-18-2014, 09:47 PM - Forum: Pro League Discussion - No Replies

http://www.subspace.co/topic/27412-sscx-chaosleague-zone-is-back-up/

 

--hallu

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  SSCX Chaos/League Zone is BACK UP
Posted by: hallucination - 04-18-2014, 09:41 PM - Forum: Chaos Discussion - Replies (10)

Refresh your zone list by clicking the Download button, then click ok, and SSCX Chaos should show green and you can enter. This is hooked up to the real biller, so your original nick password will work as before.

 

I've started a new reset which will end on the usual date (Wed Apr 30), so it will be slightly short.

 

Please spread the word!

 

--hallu

 

[Image: zonelist.png]

 

Graphics credit: ZiGNoTZaG

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  Some nerd data to keep you entertained while things remain weird
Posted by: Nude For Satan - 04-12-2014, 06:19 PM - Forum: Chaos Discussion - Replies (3)

Just manually collated from http://svssubspace.com/index.php?page=ChaosN ... Hallu can probably extract the same data with the flick of a switch, but ... meh Big Grin

 

Reset Winner    

Period    Squad Points

2014-04-02    renegade

2014-03-19    renegade

2014-03-05    renegade

2014-02-19    renegade

2014-02-05    renegade

2014-01-22    renegade

2014-01-08    renegade

2013-12-25    renegade

2013-12-11    Burgers;P

2013-11-27    renegade

2013-11-18    Burgers;P

2013-11-08    Burgers;P

2013-10-30    Alpha Reunion

2013-10-16    Burgers;P

2013-10-02    renegade

2013-09-18    renegade

2013-09-04    Burgers;P

2013-08-21    Burgers;P

2013-08-07    Burgers;P

2013-07-24    renegade

2013-07-10    Bill Dyer

2013-06-26    renegade

2013-06-12    renegade

2013-05-29    renegade

2013-05-15    renegade

2013-05-01    renegade

2013-04-17    renegade

2013-04-03    renegade

2013-03-20    renegade

2013-03-06    renegade

2013-02-20    Alpha Reunion

2013-02-06    renegade

2013-01-23    [no qualifiers]

2013-01-09    renegade

2013-12-26    renegade

2012-12-12    renegade

2012-11-28    BlueBomb

2012-11-14    BlackFlag>>

2012-10-31    renegade

2012-10-17    renegade

2012-10-03    renegade

2012-09-19    renegade

2012-09-05    BlueBomb

2012-08-22    BlueBomb

2012-08-08    Thor

2012-07-25    Thor

2012-07-11    renegade

2012-06-27    renegade

2012-06-13    renegade

2012-05-30    renegade

2012-05-16    renegade

2012-05-02    renegade

2012-04-18    renegade

2012-04-04    renegade

2012-03-21    Chili-Peppers

2012-03-07    renegade

2012-02-22    renegade

2012-02-08    en4rcment

2012-01-25    renegade

2012-01-11    renegade

2011-12-28    renegade

2011-12-14    renegade

2011-11-30    renegade

2011-11-16    .45's

2011-11-02    BlackFlag>>

2011-10-19    BlackFlag>>

2011-10-05    .45's

2011-09-21    BlackFlag>>

2011-09-07    ChaosPilots

2011-08-24    ChaosPilots

2011-08-10    en4rcment

2011-07-27    ChaosPilots

2011-07-13    BlackFlag>>

2011-06-29    BlackFlag>>

2011-06-15    ChaosPilots

2011-06-01    en4rcment

2011-05-18    BattleZone

2011-05-04    BattleZone

2011-04-20    .45's

2011-04-06    .45's

2011-03-23    .45's

2011-03-09    BlackFlag>>

2011-02-23    BlackFlag>>

2011-02-09    BlackFlag>>

2011-01-26    BlackFlag>>

2011-01-12    BlackFlag>>

2010-12-29    BlackFlag>>

2010-12-15    BlackFlag>>

2010-12-01    Cosmic Rebels

2010-11-17    AUS$IES

2010-11-03    Oldtimerz

2010-10-20    AUS$IES

2010-10-06    Oldtimerz

2010-09-22    Oldtimerz

2010-09-08    Oldtimerz

2010-08-25    .45's

2010-08-11    Pavise

2010-07-28    Oldtimerz

2010-07-14    Oldtimerz

2010-06-30    BlueBomb

2010-06-16    BlueBomb


 

 

 

 

 

Reset Winner    

Period    Indiv Points

2014-04-02    cailinn

2014-03-19    cailinn

2014-03-05    cailinn

2014-02-19    cailinn

2014-02-05    Axe Demento

2014-01-22    Axe Demento

2014-01-08    BigSimp

2013-12-25    Mr. B-Hole

2013-12-11    Mr. B-Hole

2013-11-27    Axe Demento

2013-11-18    Dino723

2013-11-08    t00z

2013-10-30    Nude For Alpha

2013-10-16    BigSimp

2013-10-02    Nude For Satan

2013-09-18    PuRe_EnErGy

2013-09-04    ZigNotZag

2013-08-21    IceFront

2013-08-07    Skyline32

2013-07-24    Skyline32

2013-07-10    Dill Dyer

2013-06-26    Axe Demento

2013-06-12    Axe Demento

2013-05-29    Axe Demento

2013-05-15    Axe Demento

2013-05-01    Axe Demento

2013-04-17    Axe Demento

2013-04-03    Axe Demento

2013-03-20    Axe Demento

2013-03-06    Axe Demento

2013-02-20    deathclown420

2013-02-06    deathclown420

2013-01-23    Axe Demento

2013-01-09    QUACK-HEAD

2013-12-26    Mog

2012-12-12    ow

2012-11-28    ZigNotZag

2012-11-14    devices

2012-10-31    Purple

2012-10-17    Axe Demento

2012-10-03    Sue E. Side

2012-09-19    Sue E. Side

2012-09-05    Ninespike

2012-08-22    Sue E. Side

2012-08-08    Sue E. Side

2012-07-25    Sue E. Side

2012-07-11    Zuma

2012-06-27    Sue E. Side

2012-06-13    Axe Demento

2012-05-30    Axe Demento

2012-05-16    PuRe_EnErGy

2012-05-02    Axe Demento

2012-04-18    PuRe_EnErGy

2012-04-04    Broadneck

2012-03-21    Broadneck

2012-03-07    PuRe_EnErGy

2012-02-22    Gadianton

2012-02-08    Static Burn

2012-01-25    Perceptor

2012-01-11    PuRe_EnErGy

2011-12-28    PuRe_EnErGy

2011-12-14    Gadianton

2011-11-30    Axe Demento

2011-11-16    cailinn

2011-11-02    Axe Demento

2011-10-19    Ninespike

2011-10-05    Fifth Element

2011-09-21    Ninespike

2011-09-07    Dr. Stabby

2011-08-24    Fifth Element

2011-08-10    Mr. B-Hole

2011-07-27    Chaos Pilots

2011-07-13    Nude For Satan

2011-06-29    Ninespike

2011-06-15    Celesta

2011-06-01    tommygun

2011-05-18    Rect1f1er

2011-05-04    PsyOps

2011-04-20    Gadianton

2011-04-06    capefire

2011-03-23    Gadianton

2011-03-09    Rossi 46

2011-02-23    dr fat finger

2011-02-09    Chlorox

2011-01-26    Squirrel of Devasta

2011-01-12    Dabrovnik

2010-12-29    cailinn

2010-12-15    tommygun

2010-12-01    oh no

2010-11-17    Extraterrestrial

2010-11-03    Nude For Satan

2010-10-20    t00z

2010-10-06    Gadianton

2010-09-22    Snafu

2010-09-08    Snafu

2010-08-25    t00z

2010-08-11    no1butU

2010-07-28    Jaguar priest

2010-07-14    Kyoman_

2010-06-30    Gadianton

2010-06-16    Hello!

 

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  State of Chaos/League Zone
Posted by: hallucination - 04-11-2014, 07:33 PM - Forum: Pro League Discussion - No Replies

Post is here:

 

http://www.subspace.co/topic/27399-state-of-chaosleague-zone/

 

--hallu

 

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  State of Chaos/League Zone
Posted by: hallucination - 04-11-2014, 07:30 PM - Forum: Chaos Discussion - Replies (3)

As I'm sure you've noticed, Chaos/League SVS Zone did not come back up Thursday which was the ETA (Estimated Time of Arrival - please note the word "estimated" ;). I have no further news on when it will be back up, but am confident it will be back up, and probably soon. I have, or other folks in the SSC, have posted on these boards every bit of news we've gotten on the status of things. We'd all like it to get back to normal asap.

 

>>>>So what's the hold up? Why isn't the regular zone back up?

 

I can only speculate, but I think this scenario is fairly likely:

1) Major DDoS on the ssc servers

2) Hosting company (which hosts the game servers, the "real" biller, and the Chaos Bot server also) is not actually ready to handle such a massive attack. The attack affects not only us, but also other of their customers.

3) Management of the Hosting Company is not happy (I wouldn't be) as they probably thought/were told by their security people that they were ready for such an attack. They get complaints from a number of customers (including Priit)

4) Major meetings at the hosting company over how to deal with this sort of thing going forward. This is an issue completely outside the scope of our little game - they need to be able to deal with this stuff if they're to be considered a serious hosting company.

5) They design a way forward which includes: new hardware, new software, ordering it, getting it delivered, installing it, learning how to set it up, configure it and use it. Then ideally testing it against such an attack before releasing these upgrades into the field.

6) Their ETA of when they're ready to release it was Thursday (probably an optimistic estimate), which they missed.

 

And that's where we stand - waiting for the hosting company to be sure that they're ready if another attack starts up as soon as those servers come back online. Which, imo, is the correct decision - best to be completely ready when you relaunch things.

 

>>>>Why are Hockey and other zones back up on the real biller?

 

The attack stopped several days ago. The real biller has been up. The zones that are at hosts that feel they are ready to deal with another attack (or not, and are just crossing their fingers). 

 

>>>>Why didn't you put up Chaos/League zone on a diff server?

 

We did exactly that. The thing to understand is that the really important piece here is the "real" biller - no connection to the real biller means no cross zone chats, possibly illegitimate names, scores being messed up etc. etc. It's critical to the community to be on the real biller. It's not possible to connect to the real biller from a different server (i.e. the temp one), so we're in this interim state until the real game server comes back up. There is good, alternative biller that we could all move to.

 

We've done what we could. Priit jumped in and did his part in getting things going again (pound on the hosting company and throwing money at them). When things come back up, we should be better off than before. Thank you for your patience. 

 

In the meantime, spread the word to get people into the temp zone and keep them connected. Thanks.

 

--hallu

<div> </div>

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