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  S33 R20 Schedule, R19 results & VIDEO
Posted by: Caerbannog - 06-25-2013, 06:12 PM - Forum: Pro League Discussion - Replies (9)

<div>Standings after Round 17:</div>
<div>1 FTNguyen 17-2 147 0.491</div>
<div>2 Requiem 16-3 120 0.535</div>
<div>3 Sterling 15-2 77 0.526</div>
<div>4 Nuke 14-5 109 0.495</div>
<div>5 Assassins 13-6 84 0.496</div>
<div>6 Rebels 11-8 15 0.502</div>
<div>7 Llamas 9-10 -10 0.533</div>
<div>8 ReDS 6-5 11 0.531</div>
<div>9 Gods 4-11 -61 0.523</div>
<div>10 Unhallowed 3-16 -92 0.557</div>
<div>11 StarFire Elite 3-16 -104 0.526</div>
<div>12 Alpha Reunion 3-16 -133 0.534</div>
<div> </div>
<div>Results R18/22:</div>
<div>6/23 3:46 pm   ReDS  def    Unhallowed 12-7 log</div>
<div>6/23 3:41 pm   Sterling  def    Llamas 12-6 log</div>
<div>6/23 3:03 pm  Nuke  def  BYE Round 12-0 log</div>
<div>6/23 2:50 pm  FTNguyen  def  Requiem 12-7 log</div>
<div>6/23 2:41 pm   Rebels  def  Alpha Reunion 12-5 log</div>
<div>6/23 2:25 pm   Assassins  def    StarFire Elite 12-4 log</div>
<div> </div>
<div>http://www.twitch.tv/nacre314 -> Videos has footage of both Sterling vs. Llamas and FTNguyen vs. Requiem. Careful when clicking that so we don't slashdotddos twitch. Kappa.</div>
<div> </div>
<div>Unhallowed started their game with 3 and had a fourth player sub in when peabrain was already on his last life. Unhallowed were actually up at 7-6, but the 7-7 kill would OUT! peabrain and turn the tide. Hendrix and sixth did most of the carrying based on stats, 4 kills each and 6+ FR.</div>
<div>Sterling vs. Llamas started out somewhat even, Llamas had a good thing going for a while. Then they either wasted repels or otherwise randomly died to Rage. You can find video of this game on Nacre's twitch videos.</div>
<div>Nuke had a bye.</div>
<div>FTNguyen vs. Requiem, well, find the video. Most of you were already in the arena though. It wasn't as slow as some of Requiem's games, which suited out shitty line-up just fine. Legacy is horrible so he's still 9 FR away from 100 during the (ir)regular season. Make sure to rather waste your repels than give those to him.</div>
<div>Rebels vs. Alpha Reunion has Dagger at 8 FR with 3-1 and Ra 5-2. Liar only has two kills, but they are the first two KOs.</div>
<div>Assassins only spent 15 minutes defeating SFE 12-4. Mop picked up almost a full minute of play time as well.</div>
<div> </div>
<div>Again http://www.twitch.tv/nacre314 -> Videos for two match thingies. If you can bear the weapon trails and stars.</div>
<div> </div>
<div>3pm:</div>
<div>Assassins vs. Requiem -- 117329</div>
<div>Alpha Reunion vs. ReDS -- 117330</div>
<div>Llamas vs. BYE Round -- 117331</div>
<div> </div>
<div>4pm:</div>
<div>FTNguyen vs. Sterling -- 117332</div>
<div>Nuke vs. Rebels -- 117333</div>
<div>StarFire Elite vs. Unhallowed -- 117334</div>
<div> </div>
<div>P.S. Llamas' SF and JOCKER randomly stop moving or bounce around and their energy totally disappears. Freaky.</div>

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  S33 R19 Schedule, R18 Results
Posted by: Caerbannog - 06-18-2013, 04:11 PM - Forum: Pro League Discussion - Replies (2)

<div>Standings after Round 17:</div>
<div>1 FTNguyen 16-2 142 0.474</div>
<div>2 Requiem 16-2 125 0.52</div>
<div>3   Sterling 14-2 71 0.529</div>
<div>4 Nuke 13-5 97 0.504</div>
<div>5   Assassins 12-6 76 0.51</div>
<div>6   Rebels 10-8 8 0.517</div>
<div>7   Llamas 9-9 -4 0.52</div>
<div>8   ReDS 5-5 6 0.554</div>
<div>9 Gods 4-11 -61 0.522</div>
<div>10   Unhallowed 3-15 -87 0.558</div>
<div>11   StarFire Elite 3-15 -96 0.52</div>
<div>12 Alpha Reunion 3-15 -126 0.531</div>
<div> </div>
<div>Results R18/22:</div>
<div>6/16 3:51 pm   Llamas  def    Unhallowed 12-5 log</div>
<div>6/16 3:39 pm   Sterling  def  Alpha Reunion 12-3 log</div>
<div>6/16 3:33 pm  Nuke  def    ReDS 12-1 log</div>
<div>6/16 3:01 pm   Assassins  def  FTNguyen 6-4 log</div>
<div>6/16 2:43 pm   Rebels  def    StarFire Elite 12-10 log</div>
<div>6/16 2:02 pm  Requiem  def  BYE Round 12-0 log</div>
<div> </div>
<div>Llamas kicked things off with Jamuraan dying twice for 0-2. They then got on their game and by 4-4 Jamuraan was still 2 deaths, while Suspension had hit the critical 3. 4v3 and only 1 death for Llamas after that. GGWP. Hedcase8 was rewarded with 1-0, 4as, 7fr and a mere +13 robot points.</div>
<div>Sterling defeated a five man (possibly more) Alpha Reunion 12-3, with Hallowed subbing in and dying in under 2 minutes. Although this was around the 22 minutes mark and AR were already 3v4 at this point.</div>
<div>Enforcer is horrible so he ruined the 12-0 for Nuke, making it 12-1. Dingo flew a lancaster, mostly into bombs, but still.</div>
<div>Assassins had a more traditional line-up in when they defeated Nguyens. The spec chat is a nice read here, well, sort of. It's way off the actual events, but a fun read regardless. Legacy and 7th provided sins with a 3 kill lead before TVB had time to start killing people. A lot of the deaths were via offensive repels or late repels (for both teams). Including the buzzer beater repkill/laterep.</div>
<div>I'm sad to say I missed the epic spectacle the 12-10 Rebels vs. SFE must've been. For SFE the stats that stand out are Dutch and INRI with 4+ AS and FR each. If anyone involved in the game can provide details, please do so.</div>
<div>And requiem totally upset BYE Round.</div>
<div> </div>
<div>3pm:</div>
<div>Alpha Reunion vs. Rebels -- 117065</div>
<div>Assassins vs. StarFire Elite -- 117066</div>
<div>FTNguyen vs. Requiem -- 117067</div>
<div> </div>
<div>4pm:</div>
<div>Llamas vs. Sterling -- 117068</div>
<div>Nuke vs. BYE Round -- 117069</div>
<div>Unhallowed vs. ReDS -- 117070</div>
<div> </div>
<div>EDIT: Lul, hedcase got 13 points, not 1. Still kinda shitty for the effort.</div>

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  Gods' roster n stuff
Posted by: Caerbannog - 06-18-2013, 07:46 AM - Forum: Pro League Discussion - Replies (5)

Hello

 

I have a huge fan and a case full of brown substance. This is one of the times I like to make them meet.

 

Due to a lucky loophole in the rules (under section 7), Gods' players (and shocktech) are still free to join other squads. Kind of indefinitely, but traditionally (probably not mentioned in any rules) before playoffs.

 

All you have to do is find a squad willing to take you, and with room on the roster, since no one can be removed.

Looking at the rosters, the squads with less than 14 players are FTNguyen, Llamas, Nuke and ReDS.

 

(also around the same rules, it is stated that squadless people cannot be added, so stop pestering me =( ) ((even if the rules are sorta shitty))

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  Team Tournament - ROUND 2 - CONQUER- 15th of June (results)
Posted by: Captor - 06-15-2013, 06:56 PM - Forum: Pro League Discussion - No Replies

RESULTS:

 

1. Feisting Hound

2. Kop

3. A Mirror

 

 

----------------------------------------------------------------------------------------------------

 

Scheduled at 4pm, ?go event.

 

CONQUER GAME RULES:

 

1. All on own freqs. Kill to gain killed into your freq.

2. If you die you and join your killer team.

3. Owner of last team wins.

4. If you manage to kill other freq owner, which have players joined, you gain all players to your freq.

 

CHAMPION /

RANKING POINTS:

 

WINNING TEAM OWNER: +15 points

KILL: +3 points, DEATH: -2 points

 

CHAMPIONSHIP POINTS IN ORDER OF DEATH

Winner: 25 points

2nd last to die: 22 points

3rd last to die: 19 points.

and so on...

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  Dueling Tournament week 3 results
Posted by: CurtisLee - 06-14-2013, 01:57 AM - Forum: Pro League Discussion - Replies (1)

CHAMPION: psyanide

2nd: the seven year itch

3rd: OLYMPUS

 

 

We had some great competition this week, the only down fall is that people keep leaving before the tournament is finished. From now on tournaments will be SINGLE ELIMINATION to make things quicker and get rid of the confusion. Great tournament guys!!

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  S33 R18 Schedule, R17 Results
Posted by: Caerbannog - 06-11-2013, 02:37 PM - Forum: Pro League Discussion - Replies (1)

<div>Standings after Round 17:</div>
<div>1 FTNguyen 16-1 144 0.464</div>
<div>2 Requiem 15-2 113 0.524</div>
<div>3   Sterling 13-2 62 0.543</div>
<div>4 Nuke 12-5 86 0.501</div>
<div>5   Assassins 11-6 74 0.493</div>
<div>6   Rebels 9-8 6 0.533</div>
<div>7   Llamas 8-9 -11 0.531</div>
<div>8   ReDS 5-4 17 0.543</div>
<div>9 Gods 4-11 -61 0.524</div>
<div>10   Unhallowed 3-14 -80 0.558</div>
<div>11   StarFire Elite 3-14 -94 0.518</div>
<div>12 Alpha Reunion 3-14 -117 0.518</div>
<div> </div>
<div>Results R17/22:</div>
<div>6/9 3:56 pm   Sterling  def  Requiem 8-6 log</div>
<div>6/9 3:51 pm   ReDS  def    Rebels 12-3 log</div>
<div>6/9 3:01 pm   StarFire Elite  def  BYE Round 12-0 log</div>
<div>6/9 2:49 pm   Assassins  def    Llamas 12-3 log</div>
<div>6/9 2:37 pm  Nuke  def    Unhallowed 12-0 log</div>
<div>6/9 2:25 pm  FTNguyen  def  Alpha Reunion 12-3 log</div>
<div> </div>
<div>Sterling vs. Requiem seems to have started up fast with 1-1 at 0:50. Then it got slower. Regardless, the game did see a leviathan, spider and a weasel. The game was close and 6-6 at 37:37, moments later it was 7-6 for Sterling with 3:30ish remaining. Requiem made their move to even it up and ended up losing another one. I was told by a reliable source that regardless of the statistics, Motorzep was a lot better than pseudo.*</div>
<div>ReDS beat Rebels, and did so quite convincingly. At least as far as the score goes. Rebels lost their first slot at 4-2 score 22:52 into the game. Ra, being the jerk that he is, still kept killing people keeping the score... well.. not much closer at all since one is a team kill. 8-3 for ReDS and Rebels are 4v2.</div>
<div>SFE was up against BYE..</div>
<div>Assassins and Llamas were tied at 3-3 with the deaths spread evenly too, but then sins got the upper hand, shutting down Llamas for the remainder of the game. Looks like Llamas wasted a couple of repels here and there again as well.</div>
<div>Nuke deafeated Unhallowed 12-0... but unlike the game boxscore suggests, Rajatapaus did not die five times. It was restarted due to some technical difficulties, and things like this is the end result.</div>
<div>FTNguyen's game vs. Alpha Reunion was quite chaotic, yeah, shocking. Many bombs were lobbed and bounced off walls. Legacy sacrificed rating for FRs, going for those sweet sweet statistics.</div>
<div> </div>
<div>3pm:</div>
<div>Assassins vs. FTNguyen -- 116815</div>
<div>Rebels vs. StarFire Elite -- 116816</div>
<div>BYE Round vs. Requiem -- 116817</div>
<div> </div>
<div>4pm:</div>
<div>Llamas vs. Unhallowed -- 116818</div>
<div>Nuke vs. ReDS -- 116819</div>
<div>Alpha Reunion vs. Sterling -- 116820</div>
<div> </div>
<div>*secret source: The Motorzep support group chat group on skype.</div>

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  DUELING LEAGUE WINNERS FOR WEEK 2
Posted by: CurtisLee - 06-07-2013, 02:12 AM - Forum: Pro League Discussion - No Replies

Week 1 Results:

 

1st saiyan

2nd Savage

3rd Curtis Lee

4th Legacy

 

We had a good showing, hope more come next week. Saiyan is strong.. Savage vs Curtis Lee was a very close match.. a lot of close calls and Savage won 2-1.

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  Team Tournament - RESULTS FROM ROUND (1) - 1st of June
Posted by: Captor - 06-06-2013, 05:39 PM - Forum: Pro League Discussion - No Replies


 

PLAYER



CHAMPIONS SHIP POINTS

KILLS

DEATHS

RANKING

 

9-volt



25

2

0

29

 

Kop



22

2

0

26

 

Pryde



19

2

0

23

 

Eric Clapton



16

1

0

18

 

High Gain



14

1

0

16

 

Develop



12

1

0

14

 

Pakkun



10

1

0

12

 

Weasal



8

1

1

5

 

treachen



7

3

1

8

 

Candyman



6

0

1

1

 

varsity



5

0

1

0

 

Motorzep



4

1

1

1

 

Mudvayne



3

0

1

-2

 

Hallowed



2

0

1

-3

 

Kdakdja



1

0

1

-4

 

Captor



0

0

1

-5

 

Designator



0

0

1

-5

 

lightbender



0

0

1

-5

 

Mastiff



0

0

1

-5

 

saiyan



0

0

1

-5

 

the seven year itch



0

0

1

-5

 

Tri-tone from CR



0

0

1

-5
 

 

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  R17 Schedule, R16 Results
Posted by: Caerbannog - 06-04-2013, 05:09 PM - Forum: Pro League Discussion - Replies (1)

Standings after Round 16:


Results R16/22 (we're getting there, you guys):

6/2 3:52 pm    StarFire Elite     def     Alpha Reunion    12-9    log

6/2 3:43 pm    FTNguyen     def     Rebels    12-0    log

6/2 3:03 pm    Assassins     def     BYE Round    12-0    log

6/2 2:52 pm    Nuke     def     Llamas    12-4    log

6/2 2:47 pm    Requiem     def     ReDS    12-5    log

6/2 2:11 pm    Sterling     def     Unhallowed    12-0    log


StarFire Elite won a game again, hooray. But even better than that, Alpha Reunion had six players show up. Surprisingly it turns out telling people to show up works better than sulking and bitching. Joe, MfA and Something Dutch had a combined 19 FR.

I don't know what to say about our game. I wish I could say it was exciting, but it wasn't. We had a mini turret floating around the map. Then we shot at people. Maybe it was better for Rebels.

Assassins surprisingly won over BYE Round.

Llamas vs. Nuke was actually tied at 3-3 for a good while with blink at 2 deaths. He was subbed by Enforcer, but still, 3-3 and tied. Still, Llamas ended up having the first 2 players out. Maybe saiyan, Nacre and Grifter's combined 18 FR and 9 kills had something to do with that.

Requiem vs. ReDS was likewise tied at 3-3 for a while. Except here it was Hendrix at 2 deaths and Ozn at 2 deaths. But the same format. ReDS end up having 2 people out before getting Ozn.

And unhallowed no-shows....

3pm:

Alpha Reunion vs. FTNguyen -- 116482

Assassins vs. Llamas -- 116483

Nuke vs. Unhallowed -- 116484


4pm:

Rebels vs. ReDS -- 116485

StarFire Elite vs. BYE Round-- 116486

Requiem vs. Sterling -- 116487

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  Bring DZ Arizona back!
Posted by: Mastiff - 06-03-2013, 05:59 PM - Forum: Chaos Discussion - Replies (2)

Many of the pro league players and AM league players grew up in DZ Arizona. I have read many of them express their wish of having DZ Arizona back.

 

In my opinion, DZ made a player a better player. There were no specials so you had to learn to aim and use power management.

 

When DZ was brought back for that week a few months ago it was nicely populated and the players seemed to be happy having it back. I know some Chaos players complained but, in my opinion, they complain because they are not willing to learn a different skill set. They need the specials in order to help them kill. DZ players never did need them.

 

I am sorry to bring up specific players but I won't play in Chaos because of players like Axe Demento. He non stop talks crap to people but he will never fight you. He does nothing but run and mine. Most of the league players will not play in Pub because of Axe, they all have commented on how very strange he is.

 

Chaos was always a zone even when DZ Arizona was a zone so why can't we bring DZ Arizona back and let the league players have a place to practice in a public setting and also a place to just have fun.

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