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Latest Threads |
MOC - April 6th 2024 - @ ...
Forum: Zone Events + Warzone etc.
Last Post: Captor
04-06-2024, 05:03 PM
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MOC - March 2nd 2024 - @ ...
Forum: Zone Events + Warzone etc.
Last Post: Captor
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MOC - February 3rd 2024 -...
Forum: Zone Events + Warzone etc.
Last Post: Captor
02-05-2024, 08:52 PM
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MOC - January 6th 2024 - ...
Forum: Zone Events + Warzone etc.
Last Post: Captor
01-06-2024, 10:56 PM
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MOC - December 2nd 2023 -...
Forum: Zone Events + Warzone etc.
Last Post: Captor
12-02-2023, 10:39 PM
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MOC - November 4th 2023 -...
Forum: Zone Events + Warzone etc.
Last Post: Captor
11-04-2023, 09:43 PM
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Warzone League (WZL) Capt...
Forum: Zone Events + Warzone etc.
Last Post: Captor
10-14-2023, 05:03 PM
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MOC - September 2nd 2023 ...
Forum: Zone Events + Warzone etc.
Last Post: Captor
10-07-2023, 09:39 PM
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» Views: 738
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MOC - October 7th 2023 - ...
Forum: Zone Events + Warzone etc.
Last Post: Captor
10-06-2023, 11:24 PM
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If you are locked out of ...
Forum: Chaos Discussion
Last Post: gFraggle
09-21-2023, 09:03 PM
» Replies: 2
» Views: 19,998
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R17 Schedule, R16 Results |
Posted by: Caerbannog - 06-04-2013, 05:09 PM - Forum: Pro League Discussion
- Replies (1)
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Standings after Round 16:
Results R16/22 (we're getting there, you guys):
6/2 3:52 pm StarFire Elite def Alpha Reunion 12-9 log
6/2 3:43 pm FTNguyen def Rebels 12-0 log
6/2 3:03 pm Assassins def BYE Round 12-0 log
6/2 2:52 pm Nuke def Llamas 12-4 log
6/2 2:47 pm Requiem def ReDS 12-5 log
6/2 2:11 pm Sterling def Unhallowed 12-0 log
StarFire Elite won a game again, hooray. But even better than that, Alpha Reunion had six players show up. Surprisingly it turns out telling people to show up works better than sulking and bitching. Joe, MfA and Something Dutch had a combined 19 FR.
I don't know what to say about our game. I wish I could say it was exciting, but it wasn't. We had a mini turret floating around the map. Then we shot at people. Maybe it was better for Rebels.
Assassins surprisingly won over BYE Round.
Llamas vs. Nuke was actually tied at 3-3 for a good while with blink at 2 deaths. He was subbed by Enforcer, but still, 3-3 and tied. Still, Llamas ended up having the first 2 players out. Maybe saiyan, Nacre and Grifter's combined 18 FR and 9 kills had something to do with that.
Requiem vs. ReDS was likewise tied at 3-3 for a while. Except here it was Hendrix at 2 deaths and Ozn at 2 deaths. But the same format. ReDS end up having 2 people out before getting Ozn.
And unhallowed no-shows....
3pm:
Alpha Reunion vs. FTNguyen -- 116482
Assassins vs. Llamas -- 116483
Nuke vs. Unhallowed -- 116484
4pm:
Rebels vs. ReDS -- 116485
StarFire Elite vs. BYE Round-- 116486
Requiem vs. Sterling -- 116487
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Bring DZ Arizona back! |
Posted by: Mastiff - 06-03-2013, 05:59 PM - Forum: Chaos Discussion
- Replies (2)
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Many of the pro league players and AM league players grew up in DZ Arizona. I have read many of them express their wish of having DZ Arizona back.
In my opinion, DZ made a player a better player. There were no specials so you had to learn to aim and use power management.
When DZ was brought back for that week a few months ago it was nicely populated and the players seemed to be happy having it back. I know some Chaos players complained but, in my opinion, they complain because they are not willing to learn a different skill set. They need the specials in order to help them kill. DZ players never did need them.
I am sorry to bring up specific players but I won't play in Chaos because of players like Axe Demento. He non stop talks crap to people but he will never fight you. He does nothing but run and mine. Most of the league players will not play in Pub because of Axe, they all have commented on how very strange he is.
Chaos was always a zone even when DZ Arizona was a zone so why can't we bring DZ Arizona back and let the league players have a place to practice in a public setting and also a place to just have fun.
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Team Tournament - RESULTS FROM PREROUND (0) - 25th of May |
Posted by: Captor - 05-29-2013, 08:38 PM - Forum: Pro League Discussion
- Replies (2)
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Results for preround(0) -
I had scheduled only one game, as I intended, that we played on bigger map (regular league map, like ?go 4v4h), than we did as we used ?go events. Game lasted shorter time (around 20 minute) as I had I thought it would be over 45 minutes.
It was good actually that we had time to do more rounds, and games didn't last over 20 mins once. Players who died out at beginning had the chance of entering another game in a reasonable amount of time. I had time to learn and I think elimination is ready to be played again now without confusion. We decided to play three games of elimination. Last two games went smoothly, and we even had the chance to *Shipreset in those last two games. (Unfortunately Jae lost his brick because of that ).
PRESEASON ROUND(0) FULL RESULTS - 25th of May.
- NOT COUNT IN TOURNAMENT ! - update 1.6.2013 by Captor
1st game winner: Psycho Psematic
PLAYERS TOTAL STATS GAME 1:
POINTS / KILLS / DEATHS / RANKING
a pez addiction 1 0 1 -4
bizzahbobby 2 0 1 -3
weasel 3 0 1 -2
captor 4 0 1 -1
tri-tone 5 0 1 0
smackdown 6 2 1 5
zignotzag 7 0 1 2
jae 8 0 1 3
curtis lee 10 1 1 7
sephiroth 12 2 1 11
ojo 14 0 1 9
candyman 16 0 1 11
pryde 19 2 1 18
player killer 22 1 1 19
psycho psematic 25 7 0 39
---------------------------------------------------------------------------
2nd game winner: Pryde
Bizzahbobbdy 0 0 1 -5
the seven year itch 0 0 1 -5
Curtis Lee 1 0 1 -4
a pez addiction 2 1 1 -1
Weasal 3 2 1 2 (mutual kill - lose)
Jamuraan 4 1 1 1 (mutual kill - win)
ojo 5 0 1 0
S.T.O.P. 6 0 1 1
Macuto 7 0 1 2
NINE 8 0 1 3
Arctos 10 0 1 5
ZigNotZag 12 1 1 9
Pretender 14 0 1 9
Sephiroth 16 3 1 16
Cycl0ne 19 0 1 14
Jae 22 22 1 1 19
Pryde 25 25 5 0 35 (fixed)
...
(MISSED FIRST 4 KILLS WHO KILLED WHO, SO THEY ARE MISSING FROM STATS.)
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3rd game winner: Cycl0ne
hitman 0 0 1 -5
,....
Conclusion from preseason round/
We had a bad showdown for 4pm, therefore we delayed the start for 10 minutes. Games were played at ?go events, but we had to tweak starting bty before go and players couln't enter (max 2 players was set?). Eventually we managed to start 30 minutes late. We played three rounds of Elimination, with good amount of players each round, i'll update stats later.
First round was quite messy, because the bot spammed some weird stuff and caused confuse to players, which was my bad totally, sorry for it. Pryde I think was outside of the playing area (start spawned him outside of map, where he stayed over 5 minutes of play. For that happen ever again, a mod will warp you to the playing field. Outside warps didn't occur for 2nd and 3rd games.). Ship settings should be fine now, expect for the shark, which has 0 reps, but 3 thors?, which has to get fixed for next round. (atleast Pempu played shark and therefore didn't had reps). There were also players in with wrong ships, because 2nd round started so quick. You can shipchange by priv msg'ing to mod+, but do it before game starts.
Standings
TBA.
Player of the week
TBA.
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Alpha Reunion's lack of activity |
Posted by: Crescendo - 05-26-2013, 07:58 PM - Forum: Pro League Discussion
- Replies (16)
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I've been bothering Caer about this for weeks, and as the league manager I consider his actions to be somewhat questionable.
This week is sort of an opportune moment to complain on the forum as a lot of squads had to play with less than 4. My squad, Alpha Reunion has been struggling with this problem for more than a month, mostly having 1 or 2 other pilots aside from me show to the matches. Having told Caer about this trend in week 11, I requested an exception should be made to the roster lock and players on AR should be allowed to change squads. He said no, because the official rules required 2 no-shows. I cited 2 consecutive matches which should've be enough to satisfy the official rule:
Week 9: April 28th AR vs Requiem - AR showed 2 (Weasal and Badlamb)
Week 10: May 5th AR vs Assassins - AR showed 1 (Mighty Sven)
He refused. Now, It's clear to me that AR's activity will stagnate or decline, but despite this Caer has remained stubborn and held to his decision to refuse any players on AR from changing squads.
Please weigh in on this issue so it can be resolved. Personally, it's not fun to play on an inactive squad and I think it would benefit the league if some of the pilots on squads with less activity could be consolidated to active squads.
Thanks,
Weasal
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Dueling Tournament Sign-Ups |
Posted by: CurtisLee - 05-25-2013, 06:49 PM - Forum: Pro League Discussion
- Replies (9)
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Dueling Tournament Sign-ups
Tournaments will be held Thursday nights at 9PM EST hosted by Curtis Lee.
Any duelers interested should sign up here or in the 4v4 forums, or by messaging me (Curtis) personally. You don't have to sign up -- you can just show up and hop in the tournament (before it starts that is, unless there is a BYE slot you can fill).
Okay now for the good stuff!
RULES and that good stuff....
1) Players can enter the tournament before 9 PM EST, but after 9PM to avoid confusion I'd prefer to lock everything out unless some small changes can be made to the brackets.
2) Seeding... this will be completely random. I will however try to make this as much fun for the new guys as possible. How terrible would it be putting Dr Noose against Nacre on the first round?
3) This is DOUBLE elimination bracket. We will play with this here and there to see how it works out, but needless to say, I want everyone to have a fair chance and have fun whilst doing it.
4) Duels will be best of 3, and only 3 duels will be going at one time
5) Lets have some fun, maybe drink a few and kill each other!!
-Curtis Lee
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Dueling Tournament Sign Ups -- GET IN! |
Posted by: CurtisLee - 05-25-2013, 06:46 PM - Forum: Chaos Discussion
- Replies (1)
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Dueling Tournament Sign-ups
<span style="font-size:12px;">Tournaments will be held Thursday nights at 9PM EST hosted by Curtis Lee.
</span>
<span style="font-size:12px;">Any duelers interested should sign up here or in the 4v4 forums, or by messaging me (Curtis) personally. You don't have to sign up -- you can just show up and hop in the tournament (before it starts that is, unless there is a BYE slot you can fill).
</span>
<span style="font-size:12px;">Okay now for the good stuff!
</span>
<span style="font-size:12px;">RULES and that good stuff....
</span>
<span style="font-size:12px;">1) Players can enter the tournament before 9 PM EST, but after 9PM to avoid confusion I'd prefer to lock everything out unless some small changes can be made to the brackets.
</span>
<span style="font-size:12px;">2) Seeding... this will be completely random. I will however try to make this as much fun for the new guys as possible. How terrible would it be putting Dr Noose against Nacre on the first round?
</span>
<span style="font-size:12px;">3) This is DOUBLE elimination bracket. We will play with this here and there to see how it works out, but needless to say, I want everyone to have a fair chance and have fun whilst doing it.
</span>
<span style="font-size:12px;">4) Duels will be best of 3, and only 3 duels will be going at one time
</span>
<span style="font-size:12px;">5) Lets have some fun, maybe drink a few and kill each other!!
</span>
<span style="font-size:12px;">-<span style="font-family:'comic sans ms', cursive;"><span style="font-size:14px;">Curtis Lee
</span></span></span>
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