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Vorp - SS/DotA/LoL game |
Posted by: Kdak - 11-12-2012, 01:19 AM - Forum: Pro League Discussion
- Replies (2)
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Vorp:
[url="http://www.kongregate.com/games/ENDGamesLLC/vorp"]http://www.kongregat...NDGamesLLC/vorp[/url]
Similar to SS, and I haven't played DotA/LoL, but the game is supposedly similar to those too.
Some notable game mechanics/features:
- 3v3-5v5 automatchmaking system (with the option to form teams with friends, like in SC2).
- Each team has a base to defend along with AI drones and turrets.
- Variety of ships, each with very different gameplay (too much to list).
- Level up your ship each match (DotA-like?).
- Player ratings (plus many other stats).
- Costs energy to use afterburners and weapons (like SS).
- Can only use afterburners in forward direction (lots of forward pew pew).
- No dying out, the goal is simply to destroy the enemy's base.
Enjoy!
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S32 R14 Schedule and an epic log recap |
Posted by: Caerbannog - 11-06-2012, 05:10 PM - Forum: Pro League Discussion
- Replies (3)
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Round 13 Results:
11/4 3:56 pm FTNguyen def Thor 7-6 log
11/4 3:55 pm Assassins def Llamas 8-5 log
11/4 2:29 pm Rebels def StarFire Elite 12-5 log
FTNguyen vs. Thor actually went to overtime. The match wasn't all the great. Thor kind of got a free 4 kill lead after some unfortunate repels etc. Three was 3-0 by 13:43 at 4-0 overall score and 4-0 by 19:27/1-5. And then he ran out of toys along with the rest of Thor. Swamp subbed in. FTNguyen slowly got a few kills down, getting Three twice by 41:54 and 4-6 score. The 6-6 TIE was forced at 44:17 and OT was over by 46:38 when Three and someone else went for one of us and were shot in the ass by the rest.
Now, you'd think something like this (even if the game wasn't very good) would have the spec talking. No. They were discussing NBA or NFL.
gold teeth> LOL MID GAME CHECKS HIS STATS
Digs> why did they sub candy with a rep for swamp?
Dre> Caer being useful (at kill)
Digs> ever since 3 has been 0/0 he's played to not die rather than looking to kill
Digs> swamp not playing too badly
gold teeth> 3 choke (after his 2nd death)
Score: 6-6 TIED -- [4v4]
Candyman> insane
Digs> man, Thor is going to blow this
krellin> oh damn they tied it up
Digs> 3 0 LL now
After 7-6
EEC> EPIC COMEBACK
That's pretty much it. Statwise mAImER won it on the bots with +10, and Nguyens wasted 5 repels while Thor wasted one. Nguyens forced 15 repels, Thor forced 12.
Assassins seem to have emulated Thor. Starting out 4-0 with SF on 2 deaths, and having the game get as close as 5-6 with SF's sub Shikaa getting 4 kills before dying out at 5-7 at 43:26. I would love to kinda head/read how it all went down. The log isn't very informative, and Llamas' post-game chat didn't cover it.
Again statistics... in 13 deaths, a total of 4 wasted repels and even more rare, 9 wasted rockets in total (much less than usual). arc finished 4-0 with 6 FR and won the bot rating race with +25.
Ra didn't settle down, but instead subbed in and went 4-0 vs. SFE. Something Dutch finished the game with 7 FR, MfA with 5. Pseudo finished 1/0 4AS 6FR for Rebels.
--- Rosters are now locked. ---
Standings after R 13/15:
1 FTNguyen 13-0 102 0.47
2 Thor 8-5 31 0.499
3 Assassins 8-5 23 0.483
4 Rebels 7-6 1 0.468
-- PRO / AML Playoffs split --
5 Llamas 2-11 -58 0.548
6 StarFire Elite 1-12 -99 0.533
Assassins and Thor finish their 3 game set. This will probably decide who makes #2 in league, but doesn't really benefit from it. #1 will choose their semi-finals opponent from #3 and #4, and #2 will just get what's left. Bragging rights, though.
Schedule for Round 14
3pm:
FTNGuyen vs. Rebels -- 107688
4pm:
SFE vs. Llamas -- 107689
Assassins vs. Thor -- 107690
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S32 R13 Schedule & Ship settings? |
Posted by: Caerbannog - 10-30-2012, 06:10 PM - Forum: Pro League Discussion
- Replies (6)
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Round 12 Results:
10/28 3:53 pm FTNguyen def Assassins 12-4 log
10/28 3:00 pm Rebels def Llamas 9-6 log
10/28 2:23 pm Thor def StarFire Elite 12-1 log
Assassins vs. FTNguyen was just so-so exciting. It had the crowd talking about basketball. Most of them probably missed KN's portal shenanigans on Jake, what a shame. Assassins wasted 10 repels, Nguyens wasted 2. Only 7th Saga finished with a >50% DmgE for Nguyens.
Rebels vs. Llamas was rather tight, finishing 9-6 at full time. At 42:23 it was 6-5 in favor of Rebels, then Llamas tried to tie it and.. well, 1 for 3. Captor monstered up 6-2 while Eric Clapton got the other 3. Pension and Cycl0ne had the most everything for Llamas.
Thor manhandled StarFire Elite 12-1 in 9:11. That's a few minutes short of Assassins' unoffial 7-ish minute record. Once again SFE just hasn't felt like using repels, wasting 10 total. Baldorin finished the game 6-0. Candyman and Three shamelessly subbed in for 0 and 1 seconds to get that sweet +1 eRating.
--- Rosters are now locked. ---
Standings after R 12/15:
1 FTNguyen 12-0 101 0.46
2 Thor 8-4 32 0.469
3 Assassins 7-5 20 0.5
4 Rebels 6-6 -6 0.491
5 Llamas 2-10 -55 0.544
6 StarFire Elite 1-11 -92 0.536
I think the game time difference for euros will be back to normal as USA will be going back an hour on the 4th.
Some ship settings were tried after the last round. If you were there, comment on it. If you feel like we should just leave the ships alone, let me know.
Personally I'd prefer seeing less multibullet use overall. I don't really mind birds vs. birds as the ship is "standard" without bombsee or other useless game altering tricks.
Schedule for Round 13
3pm:
StarFire Elite vs. Rebels -- 107547
4pm:
FTNGuyen vs. Thor -- 107575
Llamas vs. Assassins -- 107576
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AXE DEMENTO- Chaos State of MINED |
Posted by: Axe Demento - 10-25-2012, 04:02 AM - Forum: Chaos Discussion
- Replies (23)
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I would like to thank everyone for helping me have a great relaxing year of SS FUN!
I think that chaos is a great place to play!
Hallu have fun! make sure you get to enjoy yourself as well!
To all the Fun people i wish you well
...Be AXEcellent to one and nother!
I will see you in 2013!
if anyone want to give a hello! message me here! let others know http://www.sscentral.com the best SS sight!
Keep up the great site pollix!
.....AXE
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S32 R12 Schedule |
Posted by: Caerbannog - 10-24-2012, 04:03 PM - Forum: Pro League Discussion
- Replies (1)
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Round 11 Results:
10/21 4:01 pm Thor def Rebels 12-4 log
10/21 3:05 pm FTNguyen def Llamas 11-6 log
10/21 2:40 pm Assassins def StarFire Elite 12-5 log
Thor managed to slow another game to a crawl vs. Rebels. First kill at 17 for Thor, then the game kept rolling their way from there with help from Psycho, using three lives in 10 minutes.
Llamas brought shame upon the Nguyens name by not dying 12 times. The game itself was all sorts of strange. It was up to 4-0 for FTNguyen, then went all the way to 6-6 before someone died out. TVB played the full "45" minutes, and racked up 11 FR. Cycl0ne for 10 FR on Llamas' side.
Assassins couldn't get a third 12-1 vs. SFE, but rather 12-5'd it. Saiyan forced 8 repels on top of his 3-0 stats, earning the bot MVP at +18.
--- Rosters are now locked. ---
Standings after R 11/15:
1 FTNguyen 11-0 93 0.453
2 Assassins 7-4 28 0.469
3 Thor 7-4 21 0.49
4 Rebels 5-6 -9 0.51
5 Llamas 2-9 -52 0.547
6 StarFire Elite 1-10 -81 0.531
These times are in EST. Europe goes back an hour this weekend, USA follows Nov 4th. So for europeans, you need to show up an hour early.
Schedule for Round 12
3pm:
StarFire Elite vs. Thor -- 107378
Llamas vs. Rebels -- 107379
4pm:
FTNGuyen vs. Assassins -- 106380
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S33 New Squads |
Posted by: Three - 10-19-2012, 08:53 PM - Forum: Pro League Discussion
- Replies (2)
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Squad Name: Requiem
Captains: three, Candyman, Durabolin
Roster: available upon request
Note - please unlock rosters as soon as current season finals are over
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S32 R11 Schedule and Spaceship statistics game |
Posted by: Caerbannog - 10-17-2012, 02:34 PM - Forum: Pro League Discussion
- Replies (7)
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Round 10 Results:
10/14 4:08 pm Rebels def Assassins 10-7 log
10/14 2:59 pm Llamas def Thor 12-7 log
10/14 2:29 pm FTNguyen def StarFire Elite 12-0 log
Rebels managed to defeat Assassins 10-7 in a strange game. Rebels got the early 1-0 lead at 2:14, then killed Arc twice at 6:09 and 6:53. Nacre subbed in, but since he is a legend he died out at 12:04 for no apparent reason. The score was 12:04 at that point. A bit later develop subbed in, trying to turn the tide. He burned 3 lives in under 7 miuntes, and Ass only got 1 kill during that time frame. So we get to 27:31 and 3-9 2v4. Then Kdak and Saiyan kill 4 people before time runs out, dying once. Pseudo and Clapton played full time, finishing 4-1 and 3-1 with 4FR each.
In other news, Llamas beat Thor for their second win of the season. Llamas only wasted 3 repels total, which I still suspect is related. SF won the MVP by bots with 4-2 and 5FR 3AS, while Babaloo finished 1-1 6FR 4AS (and the first KO, solo). Candy valiantly ran away as much as humanly possible and finished with +5 rating.
FTNguyen used silly ships vs. SFE and won 12-0 with Leg and 7th having the silliest ships of them all, and thus getting 5-0 and 4-0. Unlike their recent win over Rebels? SFE wasted 11 repels total here.
--- Rosters are now locked. ---
Standings after R 10/15:
1 FTNguyen 10-0 88 0.467
2 Assassins 6-4 21 0.493
3 Thor 6-4 13 0.493
4 Rebels 5-5 -1 0.5
5 Llamas 2-8 -47 0.52
6 StarFire Elite 1-9 -74 0.527
As random reader interaction we'll have trivia / guessing game / know your spaceships, mangdawg game.
Which 4v4 player has....
1a) The highest DDPM stat prior to round 11.
1b) The highest DDPM stat prior to round 11 and at least 5 games played.
2a) The highest DTPM stat prior to round 11. MOST DAMAGE TAKEN
2b) The highest DTPM stat prior to round 11 and at least 5 games played.
3a) The lowest DTPM stat prior to round 11. LEAST DAMAGE TAKEN
3b) The lowest DTPM stat prior to round 11 and at least 5 games played.
Submit your replies as... replies. Winner gets 4 free bursts to use in a 4v4 practice. Or a youtube link to Savage and Ghostbuster17 caught on tape.
Schedule for Round 11
3pm:
StarFire Elite vs. Assassins -- 107231
FTNGuyen vs. Llamas -- 107232
4pm:
Thor vs. Rebels -- 107233
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Underlord's Stats Website |
Posted by: baldorin - 10-15-2012, 07:26 PM - Forum: Pro League Discussion
- Replies (18)
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Who can we talk to about getting the stats.svszone.com site up so league has more visibility?
Historically we had better populations when a league site existed so inactive/new people could visit and see who's still playing and whatnot. It's also easier for people to check out schedules and stuff as well.
I would be willing to put up cash to get it back online - and will of course ask for nothing in return.
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