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It's been 20 years, who's...
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S54 - draft cup 2024 summ...
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No preseason this weekend and league things! |
Posted by: Caerbannog - 01-17-2013, 04:43 PM - Forum: Pro League Discussion
- No Replies
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Ok, as it would be a rather late call (and some people somehow cannot predict league times), we'll skip this weekend's pre-season.
But don't worry, we still have two more weekends to go before the superbowl.
Now, in other league related news. You can comment on this here, but..
If we have 8+ (we might have 9, perhaps even 10) squads, we'll go double round robin. If we have 7 or less, we'll go triple.
I know the 15 round season we had with 6 felt long for many, but fact is once we hit playoffs, squads get eliminated.
Oh well, discuss amonst your squaddies if you can find them and or tell me what you think.
Oh and if we have squads dissolving, the number of rounds quite obviously changes from the original, regardless of the format.
And we seem to have some pretty volatile squads forming up.
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17 years SS Tourney - BIG PRIZE MONEY |
Posted by: Street - 01-14-2013, 08:47 AM - Forum: Pro League Discussion
- Replies (18)
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Hello everyone,
I have some pretty good news. One of the SS veterans (wishes to stay anonymous at this time), who still loves this game and has some extra money, has decided to donate $1000 to the 4v4 league in hope to attract people to play this game again and show that they are the best.
Full amount will be given to the winner of the league. It would start right after the season that starts on Feb 11<sup>th</sup> has ended (probably late May or July) and would be ran either as the new season or an independent league. This gives us enough time to advertise it (forums, in-game) and, also, enough time for pilots to get back to 4v4 practicing.
I have talked to several captains and they are all generally happy with the idea.
Not everything is organized yet, but here are some key rules.
In order to avoid stacking and have as many people and squads as possible, we would have 5 or max 6 man rosters. This way itââ¬â¢s easier for anyone to form a squad.
The avoid stacking part -> Captains would not roster just the best pilots they can find, they will also have to think about how active and reliable to show someone is. (i.e. Stacked team doesnââ¬â¢t show everyone vs. a weaker team -> the weaker team has a great chance to win the game.) In 2013, this would mean the league would be pretty interesting.
Another great thing is that 4v4 arenas would be full like in the old days, even on weekdays.
There is one condition. We will need at least 20 rosters for all this to happen. If there isnââ¬â¢t 20, it will not take place. Of course, double squadding is forbidden.
Please respond in this thread if you are interested. And send the link to people you think might be interested to participate in this.
Once we have the exact number of squads, we will know in which format the league will be held.
P.S. If it is a success, the person that is donating money will do it again.
SF
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S33 Pre-Season r1 schedule |
Posted by: Caerbannog - 01-10-2013, 05:11 PM - Forum: Pro League Discussion
- Replies (5)
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Well hello there, subfriends.
It kinds of looks like the council isn't happening, at least for now. Who knows, things might change.
Anyways, I updated A1 to fix mAImER's capitals and AML champs... except the last part is still wrong. It's missing seasons.
We have 7-ish squads for this:
FTNguyen
Rebels
Llamas
StarFire Elite
Requiem
Alpha Reunion
Nuke - missing a few players
Assassins - no idea if they are returning
So I'll pit the two most unlikely to show against each other.
Sunday, January 13th:
3pm:
Assassins vs. Nuke
Alpha Reunion vs. Llamas
4pm:
Rebels vs. FTNguyen
Requiem vs. StarFire Elite
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Ship Of Choice |
Posted by: Nude For Satan - 12-22-2012, 03:13 PM - Forum: Chaos Discussion
- Replies (5)
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Just wondering what people prefer as their primary ship when tackling/pwning/laming Chaos Zone.
I've always preferred warbird because I'm quite boring and need enough help as it is without clunky steering nobbling my attempts to run screaming from the mere thought of an exchange.
But I thought I'd ask you buggers, what do you drive, and why?
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First Official Graduate |
Posted by: PsyOps - 12-20-2012, 04:41 AM - Forum: Chaos Discussion
- Replies (7)
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[ Tutorial ] [>-----------[ Phase 1 ]-----------<]
[ CZ Tutor ] > Welcome to Subspace.
[ CZ Tutor ] > This is Chaos Zone and you are inside our tutorial arena.
[ CZ Tutor ] > First we will begin with basic controls.
[ CZ Tutor ] > You are in control of the ship that is in the center of your screen.
[ CZ Tutor ] > The UP arrow key on your keyboard thrusts your ship forwards.
[ CZ Tutor ] > The DOWN arrow key thrusts your ship backwards.
[ CZ Tutor ] > The LEFT and RIGHT arrow keys rotate your ship.
[ CZ Tutor ] > Try moving your ship around.
[ Tutorial ] [>-----------[ Phase 2 ]-----------<]
[ CZ Tutor ] > Great! To increase the power of your ship and get extra weapons you must pick up PRIZES.
[ CZ Tutor ] > PRIZES look like rotating green boxes.
[ CZ Tutor ] > Go ahead and pick up five of them and see how your ship upgrades and gets extra goodies.
[ CZ Tutor ] > If you cannot see them on your screen,
[ CZ Tutor ] > they are represented by green dots on the radar box in the bottom right of your screen.
[ CZ Tutor ] > Thats [1] !!!
[ CZ Tutor ] > Thats [2] !!!
[ CZ Tutor ] > Thats [3] !!!
[ CZ Tutor ] > Thats [4] !!!
[ CZ Tutor ] > Thats [5] !!!
[ Tutorial ] [>-----------[ Phase 3 ]-----------<]
[ CZ Tutor ] > Congratulations!!! You got 5 prizes.
[ CZ Tutor ] > Now lets try some shooting.
[ CZ Tutor ] > On your radar you can now see blue dots.
[ CZ Tutor ] > These are enemy ships.
[ CZ Tutor ] > Fly towards them and once you arrive use the CTRL key to shoot them.
[ CZ Tutor ] > If you dont see the blue dots go find those baddies!
pet virus> weird
pet virus> like a creepy doll
pet virus> drone i mean
[ CZ Tutor ] > Great, 1 more to go!
[ Tutorial ] [>-----------[ Phase 4 ]-----------<]
[ CZ Tutor ] > Congratulations!!!
[ CZ Tutor ] > You killed them both!
[ CZ Tutor ] > Now notice when you fire your guns the bar at the top of your screen goes down.
[ CZ Tutor ] > This bar is your energy level.
[ CZ Tutor ] > You use energy when you fire your guns.
[ CZ Tutor ] > Energy is also your health so the more you fire the weaker you become.
[ CZ Tutor ] > THIS IS VERY IMPORTANT TO REMEMBER:
[ CZ Tutor ] > THE MORE YOU FIRE THE WEAKER YOU GET.
[ CZ Tutor ] > Guns can get upgraded (by picking up green prizes) to be more powerful,
[ CZ Tutor ] > and to have multifire and bounce off walls.
[ CZ Tutor ] > Guns are just one of many weapons in the game. Lets try bombs.
[ CZ Tutor ] > Pick up the prize nearby.
[ Tutorial ] [>-----------[ Phase 5 ]-----------<]
[ CZ Tutor ] > Ok now to fire a bomb. Press the TAB key.
[ CZ Tutor ] > Go ahead and try it.
[ Tutorial ] [>-----------[ Phase 6 ]-----------<]
[ CZ Tutor ] > Notice it takes alot of energy to fire a bomb and you get a little "kick" from firing it.
[ CZ Tutor ] > Bombs are more powerful then guns and have a blast radius.
[ CZ Tutor ] > So dont fire a bomb next to a wall or you will damage yourself!
[ CZ Tutor ] > Bombs can also be fired as mines.
[ CZ Tutor ] > These are static bombs. To lay a mine press SHIFT+Tab.
[ Tutorial ] [>-----------[ Phase 7 ]-----------<]
[ CZ Tutor ] > Notice how it just hangs there in space?
[ CZ Tutor ] > Mines can be used to deny areas of the map to the enemy.
[ CZ Tutor ] > Bombs and mines can be upgraded (by getting green prizes) to have proximity fuses,
[ CZ Tutor ] > and fire out shrapnel when they go off.
[ CZ Tutor ] > Now fire off another bomb.
[ Tutorial ] [>-----------[ Phase 8 ]-----------<]
[ CZ Tutor ] > In the game you usually are not alone.
[ CZ Tutor ] > The players are split into even teams.
[ CZ Tutor ] > Players on your team are colored yellow.
[ CZ Tutor ] > That's a friendly player.
[ CZ Tutor ] > Fly over to him and try shooting him with your gun.
[ CZ Tutor ] > See how the bullets go straight through him?
[ CZ Tutor ] > Thats because you cannot shoot your teammate.
[ CZ Tutor ] > Also when your teammate picks up a prize you get it!
[ CZ Tutor ] > He shares your prizes too.
[ CZ Tutor ] > A good team can power themselves up very quickly.
[ CZ Tutor ] > This is why you will often see your team members say " Get Green!" .
[ CZ Tutor ] > They need powerups because they are weak and want you to pick them up to help.
[ Tutorial ] [>-----------[ Phase 9 ]-----------<]
[ CZ Tutor ] > You are able to talk to your team privately by typing // before it or typing ' before it.
[ CZ Tutor ] > For example:
[ CZ Tutor ] > // This is a team message
[ CZ Tutor ] > or
[ CZ Tutor ] > 'This is a team message
[ CZ Tutor ] > Now type // Hello
[ Tutorial ] [>-----------[ Phase 10 ]-----------<]
[ CZ Tutor ] > You and all friendly ships got that message.
[ CZ Tutor ] > Now to type a message to everyone in the game including enemy ships.
pet virus> U DONT CONTROL ME
[ CZ Tutor ] > Just type Hello without the //
pet virus> I AM THE CHOSEN ONE
pet virus> HELLO
[ Tutorial ] [>-----------[ Phase 11 ]-----------<]
[ CZ Tutor ] > Great see how its a different color?
[ CZ Tutor ] > Friendly messages are in yellow.
[ CZ Tutor ] > General messages are in blue.
[ CZ Tutor ] > A word of warning.
[ CZ Tutor ] > Be careful what you type.
[ CZ Tutor ] > Its very easy to come across as a jerk.
[ CZ Tutor ] > Remember a little honor goes a long way in SubSpace.
[ CZ Tutor ] > If you're new just politely ask when you need help.
[ CZ Tutor ] > A "Please" will always make a response much more likely.
[ CZ Tutor ] > Type "OK" to carry on.
pet virus> OK
[ Tutorial ] [>-----------[ Finished!! ]-----------<]
5:CZ Tutor> Player[ pet virus ] Phase[ 12 ] Description: Last phase!.
[ CZ Tutor ] > Now you have the very basics of SubSpace.
[ CZ Tutor ] > Remember there are many more weapons and features within the game,
[ CZ Tutor ] > and it will take you months to master.
[ CZ Tutor ] > But thats all part of the fun.
[ CZ Tutor ] > For now go into Chaos Zone in the game and have a blast.
[ CZ Tutor ] > After you have mastered flying and shooting please visit our website at "subspace.co" .
[ CZ Tutor ] > There are many online resources there to help you out.
[ CZ Tutor ] > Also at any point in the game hit f1 for help.
[ CZ Tutor ] > Or type !help or .help to get assistance from bots.
[ CZ Tutor ] > (Bot will now send you to Chaos' main arena.)
[ CZ Tutor ] > If at any time you need any help,
pet virus> I am a graduate of the SubSpace Basic Training Camp. I want to meet people from all over the world and kill them. And then play some subspace.
[ CZ Tutor ] > type "?help [your question here]" .
[ CZ Tutor ] > See you in the Game!
help: (pet virus) (Public 2): Why is my penis hard?
PsyOps> :pet virus:*kill 999
Player kicked off
PsyOps> EZ
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S33 Returning and new squads, info. Read. |
Posted by: Caerbannog - 12-17-2012, 04:41 PM - Forum: Pro League Discussion
- Replies (27)
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Ok so Season 32 is complete and you can read "all" about it in the other thread.. just over there.
Season 33 will start on the 10th of February.
Returning squads 4:
FTNguyen
Rebels
Llamas
StarFire Elite
Not returning?
thor - pretty much confirmed dead
Assassins .. told me they wouldn't return, other rumors tell me they might.
New squads 5:
Requiem - Three, Candyman - Sika, ozn, smurftra?
Alpha Reunion - OralIntruder, some alpha pilots (13)
Nuke - Dre ....
Shocktech - Amphitheater
Unhallowed - Death Artist
TOTAL: 9
-------------------
Now, here's the interesting part.
Some of you were previously approached by a certain SS persona, asking about the state of the league and all. Most of the captains that were contacted were apparently for a Captains' Council. (most of them were happy with the way our dead league is ran btw)
We're going to have it. Kind of. Maybe.
1. (Returning) Squads will appoint a person from their ranks to be a part of the council. (you can talk this over, but I'll take the nomination from any formiddable squad captain)
2. These people will be granted basic moderator rights on the bots, and will be assumed to somewhat adhere to the rules.
3. These people "council members", if you will, will somehow discuss and vote on league issues.
4. The first order of business to vote on would be;
Do we want to run this council, it will have to have some basic rules. I'll handle some part of drafting those up.
Do we want to allow members from new squads? (there's a possible loophole here to get 2 votes for yourself and just dissolve a squad later)
If we do want this council;
How long will the season be? What will the season format and play-offs format be? What will the roster lock rule and roster movement rules be?
---
Once those are out of the way (the sooner the better), we can point at the ship settings and tell the council to "fix" it.
Here are the very few rules for the council so far:
1. Council members have to vote by date X. Set on a case-by-case basis. Should they fail to do so, their vote is moot. Two misses and the member must be replaced.
2. Council members are mods on bots; thus they can now help with AFK caps and such ordinary issues. And fix certain issues on match days.**
3. Assuming an even number of votes, ties default to no change over whatever change the 2 members wanted. Why? Because no change is usually more acceptable.
4. You may not vote in any system to limit the free speech, even if most people are dicks, to prevent issues with banned players.
5. Ship settings are easy to fiddle with. "Game" settings that require bot interaction or rules still depend on Underlord. So I can't guarantee anything.
6. Ultimate overlord Caerbannog+ will provide the council with the current .cfg and .lvl files if necessary. I will also upload the final .cfg files if ship settings are changed. Besides that, I'll start bots and schedule games onto bots based on whatever the season format is.
7. If a council member changes squads, his or her status is revoked and the squad appoints a new member.
8. We need to find a way to control which issue is being discussed when, and how ofter you are allowed to bug the others with the same garbage.
9. The decisions might or might not be final, this is just a minor detail.
** might need actual arena mod for this too, which will be on a separate name.
I don't expect this to be much different from the open conversation type we've had on settings for the past... eternity. And to make it perfectly clear: I won't be on the council other than watching over them and maybe trolling their conversations with my knowledge, but I won't vote. Unless whatever squad I'm on actually appoints me as their representative.
HOWEVER. For this to work, we need to have the council members set pretty soonish (end of year). So they can decide on the stuff mentioned above by, say the first weekend of January. Longer off-seasons are bad for population. If it fails, I'll just start S33 that looks a lot like S32 did around mid-January.
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S32 Finals recap |
Posted by: Caerbannog - 12-17-2012, 04:15 PM - Forum: Pro League Discussion
- Replies (3)
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So Season 32 is over. Check the forum for S33 info.
FTNguyen wins both the regular season (15-0, +122 K/D) and PRO League, 2-1 over Assassins.
Llamas win AML 2-0 over StarFire Elite.
PRO Final series scores:
Assassins def FTNguyen 7-5
FTNguyen def Assassins 3-2 OT
FTNguyen def Assassins 8-7 OT
Game 1 was handled previously so...
Game 2 Was a really slow, well played game. In the total of five deaths the total WR count was 0. Wasted Rockets 3. Assassins never used a sub. 9-Volt was 1-0 with 5 FR and the bot MVP.
The actual deciding kill was mAImER on develop.
The spec chat was totally lame. Mostly Doigs (definitely not Digs) debating something football related with Three.
Game 3 worked out like most series that have gone 3 games with 2 slow games to start. The first kill took a while, but then things got out of hand fast. Game 2 saw the first kill at 19 minutes. Game 3 had it at 5:53 with KN wasting 2 repels. Assassins would go on to push this up to a 3-0 lead by 15:29 while FTNguyen concentrated on wasting more repels. By 23:47 both develop and The Village Bike had died twice at a 4-2 score for Assassins. This was shortly after Legacy subbed in with 2 lives. By 26:16 the score was 6-3 for Assassins with TVB, KN and Legacy all last life and Maimer with 3. FTNguyen then got 3 kills straight to even it at 6-6 and 27:34. Plenty of time left. The game slowed down, as they tend to, and the next kill was mAImER by Jake at 40:54 for a winning 7-6. However... Jake was 0 repels at this point. The other assassins spent their repels saving him, and at 44:22 9-Volt had used all of his repels and was killed out with the score now 7-7 for OT. FTNguyen didn't do anything too hazardous in the OT either and with all of Assassins at 0, pushed on. At 46:46 KN landed a close thor on Jake for the winning kill after Jake caught a few bombs and bullets to set it up nicely. 8-7 and season.
The log first states that the game is over, Assassins win. Then there are dramatic looking HUGE!!!! and EPIC!!!! shouts at the 7-7 and 8-7 kills.
Well played both teams, in general anyways <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/smile.png' class='bbc_emoticon' alt='' />
For A1: The Village Bike, KinGNewbiE, hibachi, N00dlez -- 7th Saga, Legacy, mAImer --- Caerbannog, Danks, DarkDenizen, Rambo, realdeal
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