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Monthly Master of Chaos (...
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It's been 20 years, who's...
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S54 - draft cup 2024 summ...
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MOC - April 6th 2024 - @ ...
Forum: Zone Events + Warzone etc.
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Forum: Zone Events + Warzone etc.
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New "arenas" that put you into other zones |
Posted by: Jenn_B - 11-04-2011, 01:52 AM - Forum: Chaos Discussion
- Replies (4)
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Ok, so I understand the idea is that if the zone appears more populated people will come. However, if they come based on population and see all the players are in EG:0 don't you think they will go to EG:0? I don't see how this is supposed to help the zone in any way.
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S30 R7 Results, R8 schedule |
Posted by: Caerbannog - 11-01-2011, 06:23 PM - Forum: Pro League Discussion
- Replies (4)
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Standings after Round 7 of 11:
1 Nguyens 7-0 42
2 Team KN 5-1 43 -- added one from !norating
3 Assassins 5-2 27
4 Llamas 5-2 23
5 Sterling 4-3 29
6 Rebels 3-4 1
7 The Dark 4-3 9
8 Die Antwoord 3-4 -8
9 team maimer 2-5 -27
10 !norating 2-5 -39
11 StarFire Elite 1-6 -36
12 Mineshack 0-3 -22
13 BYE Round 0-4 -36
Manually added K/Ds since the bot situation is what it is. Still did not add in the missing kills from Mineshack 12-0s.
Nguyens had a BYE.
Team KN defeat SFE 12-0. Hoarmurath got the most FR with 8. SFE got 2 FR total.
Assassins and Rebels played a pretty standard 12-7, Masterlord only got 5 FR in that one. Saiyan got 8, though.
Llamas steamrolled team maimer 12-2, 11th was out in 12:01 with a hefty 5 WR. Either he was trying to get team maimer out of pro playoffs, or as he claims, was watching football.
And Sterling barely beat !norating 12-0, with !norating no-showing.
3pm:
Rebels vs. !norating
Assassins vs. Team Maimer
Team KN vs. BYE Round
4pm:
Llamas vs. The Dark
Nguyens vs. Die Antwoord
Sterling vs. StarFire Elite
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Games, bots, whatnot |
Posted by: Caerbannog - 10-24-2011, 01:09 PM - Forum: Pro League Discussion
- No Replies
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Well, round 7 has now been postponed twice.
This sucks for league, for many reasons.
We'll try again this weekend (yes, I know it's halloween, yes I know DST ends in Finland so if we do have bots I'll call games at the wrong time)
The short list of reasons why games cannot be played on the temp bots you sometimes see:
1) We cannot properly have them check rosters -> Partsi could !sub
2) We cannot get them to use match rules -> Subs would work like they do in pracs, time would be 30 minutes, etc.
Now, I know hallu has been keeping an eye on options on hosting, but we'll see. In the meanwhile, happy halloween to those of you who celebrate it, and I hope to see you in 4v4 ships.
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S30 R6 Results, R7 Schedule |
Posted by: Caerbannog - 10-10-2011, 03:53 PM - Forum: Pro League Discussion
- No Replies
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Standings after Round 6:
1 Nguyens 6-0 37 0.524
2 Team KN 5-1 30 0.597
3 Assassins 4-2 22 0.579
4 Llamas 4-2 13 0.522
5 Sterling 3-3 17 0.544
6 Rebels 3-3 6 0.614
7 The Dark 3-3 3 0.572
8 Die Antwoord 3-3 -2 0.477
9 team maimer 2-4 -17 0.462
10 !norating 2-4 -27 0.597
11 StarFire Elite 1-5 -24 0.492
12 Mineshack 0-3 -22 0.412
13 BYE Round 0-3 -36 0.342
Apart from the missing kills for Mineshack 12-0 conversions, Team KN has +1 from !norating last night, where Psycho Psematic specced. The death was set, but the score was not.
Results from Round 6 of 11:
10/9 4:02 pm Nguyens def The Dark 8-6 log
10/9 3:48 pm Rebels def Llamas 12-7 log
10/9 3:39 pm Assassins def Sterling 12-5 log
10/9 2:37 pm Die Antwoord def team maimer 12-9 log
10/9 2:29 pm Team KN def !norating 11-2 log
10/9 2:02 pm StarFire Elite def BYE Round 12-0 log
Nguyens vs. TD was played with less than optimal line-ups for both squads. Da Monkk also felt like throwing us a bone and lagged his first ship to all zeros. Caerbannog (hey that's me) stole that stats 4-1 3FR, +20, superclutch useless nail in the coffin rep assisted kill on blink. TVB almost got to 100k damage (95k).
Rebels beat Llamas 12-7, cfl lagged out three times, Perceptor lagged out once and was subbed once or so. The stats are rather evenly spread, Uni did get 6FR.
Kdak's lagged wireless lead Stearling into a convincing loss vs. Assassins. Kdak's euro-screenview of guessing what's going to happen next got him 0-3 with 4WR in 12:22. Mop finished 5-1 and 5FR and probably played for more than 15 minutes for the first time this season.
Die Antwoord continued on their Candymanless winning streak in a draft v draft game vs. Team Maimer. Arctos was 0-3 in 10 mins, some time after that Barbarian subbed in and Die Antwoord started their comeback, all in all, loose sloppy play as is to be expected. Very different from the other match I was involved on this day, although I only saw the 3v3 end of this game.
Team KN beat !norating, resulting in interesting rants by PP for the following 3 hours. Hoarmurath played for 11 minutes, but got all of his 3 kills within 45 seconds. Including killing el father twice (OUT!) by 5-1 total. Always Mind ended up with 4-0 2FR.
Round 7 schedule, the games are really starting to count in getting a pro playoffs spot now. 4 squads at 3-3 at the moment, with lots of
3pm:
Llamas vs. Team Maimer -- 103330
The Dark vs. Die Antwoord-- 103331
Team KN vs. StarFire Elite-- 103332
4pm:
Sterling vs. !norating-- 103333
Assassins vs. Rebels-- 103334
Nguyens vs. BYE Round-- 103335
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S30 "Final" rosters |
Posted by: Caerbannog - 10-09-2011, 02:03 PM - Forum: Pro League Discussion
- Replies (8)
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Ok the roster lock for players on squads was yesterday.
The only players eligible to join squads now are players without a squad from the start (0 playtime), or players from Mineshack currently not on a squad.
The only squads with room to add players are:
Nguyens 13/14 and Rebels 13/14
Other than that, the Final rosters excluding Draft teams -- place your bets.:
!norating Roster
Name Captain Erat
Macuto 1331
sixthCaptain 1323
cash flow kingCaptain 1284
el father 1261
Wraith 1203
dethknel 1150
leftyloosey 1144
Nightwasp 1050
THC 1043
Portola 1012
fedu 989
Psycho Psematic 955
Supreme 925
2 888
Total: 14 Top 8 Erat: 1218
Assassins Roster
Name Captain Erat
MopCaptain 2019
saiyan 1885
Dingo 1653
Sika 1608
Enforcer 1574
Three 1567
ossi 1543
9-VoltCaptain 1520
brut 1455
DevelopCaptain 1346
Teddy 1257
bhang 1239
arc 1176
NeoCaptain 1003
Total: 14 Top 8 Erat: 1671
Llamas Roster
Name Captain Erat
Bushes 1493
JOCKER 1470
cfl 1348
hedcase8 1316
Psyanide 1298
Pension 1291
Preator 1252
Street FighterCaptain 1225
Aramen 1152
Horse 1111
fresh 1085
Uni 1077
CicadaCaptain 956
Wado Kai 594
Total: 14 Top 8 Erat: 1337
Nguyens Roster
Name Captain Erat
The Village Bike 1934
Caerbannog 1823
KneWWinCaptain 1587
realdeal 1319
7th 1234
GRAMPS 1135
DarkDenizen 1091
Evol Ways 1053
mitf 1053
the seven year itch 1044
egg roll 1017
danks 1007
NeWWiNCaptain 973
Total: 13 Top 8 Erat: 1397
Rebels Roster
Name Captain Erat
Dagger 1584
MasterlordCaptain 1488
gato 1328
Riverside 1212
Eric Clapton 1139
RaCaptain 1124
Pog 1068
Tidal 1064
Actress 1059
Sabrewolf 1015
IcemanCaptain 987
Lord Lincke 919
Death Artist 915
Total: 13 Top 8 Erat: 1251
StarFire Elite Roster
Name Captain Erat
Pehkle 1525
FoxTrot 1147
Something DutchCaptain 1132
Rei 1129
scubie 1079
G o G o 1002
MfACaptain 997
Mauler 990
Plutorus 967
INRI 953
r 947
Jones 865
Ankh 802
Solar HydroCaptain 433
Total: 14 Top 8 Erat: 1125
Sterling Roster
Name Captain Erat
Seismic 1604
Damnatus 1553
babaloo 1503
Rage 1472
mAImERCaptain 1429
ToolCaptain 1426
elmo 1326
KdakCaptain 1325
Primos 1325
mr. penguin 1262
Nine 1252
varsity 1180
Jaku 1074
John Digweed 1019
Total: 14 Top 8 Erat: 1455
The Dark Roster
Name Captain Erat
Da MonkkCaptain 1970
Blink 1649
Chrono 1432
Devil's Dad 1419
Benji 1370
Captor 1351
Crayzee 1281
NadaI 1262
Korean 1240
Legacy 1233
dblu 1231
Storm 1063
ZepCaptain 1012
Valheru 732
Total: 14 Top 8 Erat: 1467
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S30 R5 Results, R6 Schedule |
Posted by: Caerbannog - 10-04-2011, 03:48 PM - Forum: Pro League Discussion
- No Replies
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You have until Saturday to remove players from your roster and move between squads. People without a squad can join a squad up to Round 9, but no one will be removed to make room for them.
Standings after Round 5:
1 Nguyens 5-0 35 0.481
2 Team KN 4-1 21 0.653
3 Llamas 4-1 18 0.528
4 Sterling 3-2 24 0.606
5 Assassins 3-2 15 0.549
6 The Dark 3-2 5 0.522
7 Rebels 2-3 1 0.576
8 Die Antwoord 2-3 -5 0.492
9 team maimer 2-3 -14 0.465
10 !norating 2-3 -18 0.535
11 Mineshack 0-3 -22 0.395
12 BYE Round 0-2 -24 0.436
13 StarFire Elite 0-5 -36 0.533
Results from Round 5 of 11:
10/2 3:48 pm Nguyens def team maimer 12-3 log
10/2 3:42 pm Rebels def The Dark 12-5 log
10/2 2:53 pm Llamas def Sterling 12-7 log
10/2 2:52 pm !norating def StarFire Elite 12-8 log
10/2 2:51 pm Team KN def Assassins 12-5 log
10/2 2:12 pm Die Antwoord def BYE Round 12-0 log
Mindriot's hard 0-3 practice in a lancaster paid off when he died out first for team maimer in their game vs. Nguyens. He did lob a random kill though (I dodged one bomb and hit one, but 7th? hit that one and the damage was enough to get me <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/sad.png' class='bbc_emoticon' alt='' /> ). 7th also MVPd it with 4-1, 3AS 5FR.
Rebels defeated The Dark in a game that could end up being important for PRO playoffs. Captor 1/2 in under 8, subbed at 14:51 and Legacy then 0-1 on that slot in 5:36 with 3,7k done 16k taken. I did not see what was going on in the game in general. Looks like Rebels used 3wb/weasel. Dagger whored up 8FR with 3-2, Actress got 7 FR. ML stole the MVP.
Meanwhile Llamas defeated Sterling, also could mean something in the end. Sterling probably didn't anticipate this, Kdak was actually playing for his draft team, team KN, during this match. Pension went 5-1 on Llamas (this is with 0 solo kills). Uni picked up 4 AS, and Aramen got 6 FR. Between the lot of them, Sterling wasted 10 repels using 5 players.
StarFire Elite looked like they could steal a win from !norating, being up 8-5 4v4 at 26:46. But then Something Dutch (I suppose he over-extended to go for a KO) died twice (more) by 28:05, making the game 4v3 for !norating. They managed not to explode to make it 3v3, but rather picked off MFa, Mauler, Jones. MfA stands out with 5-2 KD and 14 mines. Dethknel finished 5-2 6FR for !norating.
Team KN defeated Assassins, as mentioned before, Kdak chose to play here rather than Llamas vs. Sterling. He finished 3-2 5 FR, Assassins only managed 4 kill, 2 by develop and 2 by ossi. Develop got his two kills in 15:17. Ossi played near full time (and by spectator comments ate up some nice piles of bullets and bombs). Team KN wasted a total of 3 repels. Assassins wasted 11 repels. That's about enough to lose most games.
3pm:
Team Maimer vs. Die Antwoord -- 103101
Team KN vs. !norating -- 103102
SFE vs. BYE Round -- 103103
4pm:
Sterling vs. Assassins -- 103104
Llamas vs. Rebels -- 103105
Nguyens vs. The Dark -- 103106
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Master of Chaos -- anti-teaming rule? |
Posted by: hallucination - 10-02-2011, 02:08 AM - Forum: Zone Events + Warzone etc.
- Replies (3)
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This past Master of Chaos saw a high level of teaming. We've seen teaming before a number of times; teaming in which one of the teamers ended up champion, as occurred this time. We've also seen teaming where players colluded for a while to eliminate certain people. In fact, that sort of teaming in response to the targeted player teaming in the previous MoC -- as a sort of revenge. The unwritten laws of chaos playing out as they do on a daily basis.
I wanted to start this thread so that people could discuss this issue. Certainly Master of Chaos is not intended to be "shoot the guy closest to me at all times" but it is nominally "intended" to be 1v1v1v1v1v1 etc. just as Chaos is "intended" to be freq v freq v freq v freq (whatever the current freqsize is). However, this IS Chaos, and we see alliances form and dissolve within minutes or seconds. We see hunters team cross-freq often when chasing a high bty, with an unwritten understanding between them. Or not. And revenge may or may not take place for backstabbing while chasing. The scenarios are legion.
The huge problem with a teaming rule for Master of Chaos is how can it be an objective rule such that the event host does not have to make tight judgment calls (which _always_ leads to dissatisfaction to some parties)? What could be the wording of such a rule? I solicit suggestions herein.
The alternative is to let things take their course as they would in Chaos. Next MoC we may or may not see _more_ teaming. Or concentrated hunting of the teamers from this last MoC. Or some other creative response by the pilots themselves. This has been the way MoC, the longest running event in subspace, has always been run. But I thought I'd give people an explicit opportunity to discuss it. Go. :)
--hallu
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S30 R4 Results, R5 Schedule |
Posted by: Caerbannog - 09-26-2011, 03:30 PM - Forum: Pro League Discussion
- Replies (2)
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Standings after Round 4:
1 Nguyens 4-0 26 0.462
2 Sterling 3-1 29 0.717
3 Assassins 3-1 22 0.458
4 Team KN 3-1 14 0.678
5 Llamas 3-1 13 0.431
6 The Dark 3-1 12 0.611
7 team maimer 2-2 -5 0.446
8 Rebels 1-3 -6 0.466
9 Die Antwoord 1-3 -17 0.434
10 !norating 1-3 -22 0.576
11 BYE Round 0-1 -12 0.704
12 Mineshack 0-3 -22 0.384
13 StarFire Elite 0-4 -32 0.572
Results from Round 4 of 11:
9/25 3:41 pm Nguyens def !norating 12-1 log
9/25 3:35 pm The Dark def team maimer 12-4 log
9/25 3:26 pm Assassins def StarFire Elite 12-1 log
9/25 3:03 pm Die Antwoord def Rebels 11-9 log
9/25 2:43 pm Team KN def Llamas 12-3 log
9/25 2:09 pm Sterling def BYE Round 12-0 log
Nguyens 12-1'd !norating in a pretty sloppy game. Realdeal got 7-1 4FR, leftyloosey subbed in and was out with 0-2 in under 3 minutes. If you look at the !game it will say I have a kill with 0 damage dealth, that's a bot but. I think all damage on PP was not counted.
The Dark spread their kills 4/4/3/1, but DD with 1 also got 6 assists and 6 FR. Team Maimer apparently didn't have the best start to the game, courtesy of pseudo with 0-2 in 5:11 and 0-3 in 7:53.
SFE lost 12-1, in a game where Saiyan racked up three kills in 3:43 to kick things off. The game was over in under 11 minutes.
Die Antwoord picked up their first win, yay. Rebels played pretty sloppy, but at least they did not kill our AFK player at the start.
Llamas got their first loss, because Dequadin decided to go 6-0 with 7 FR after a 6 year break from league. I guess the other players on Team KN had something to do with it too.
Sterling had a tough fight with BYE round, barely winning 12-0.
IF YOU WOULD PREFER BEST OF THREE FOR ALL PLAYOFF ROUNDS, NOW WOULD BE A GOOD TIME TO POINT IT OUT. =)
3pm:
!norating vs. StarFire Elite -- 102927
Assassins vs. Team KN -- 102928
Sterling vs. Llamas -- 102929
4pm:
Die Antwoord vs. BYE Round -- 102390
The Dark vs. Rebels -- 102391
Nguyens vs. Team Maimer -- 102392
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S30 R3 Results, R4 Schedule |
Posted by: Caerbannog - 09-19-2011, 03:10 PM - Forum: Pro League Discussion
- No Replies
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Standings after Round 3 -- without added K/D for the squads that beat Mineshack:
1 Llamas 3-0 22
2 Nguyens 3-0 15
3 Sterling 2-1 17
4 Assassins 2-1 11
5 Team KN 2-1 5
6 The Dark 2-1 4
7 team maimer 2-1 3
8 Rebels 1-2 -4
9 !norating 1-2 -11
10 Die Antwoord 0-3 -19
11 StarFire Elite 0-3 -21
12 Mineshack 0-3 -22
9/18 3:43 pm Rebels def Mineshack 12-4 log
9/18 3:33 pm Llamas def StarFire Elite 12-3 log
9/18 3:33 pm Team KN def The Dark 12-5 log
9/18 2:58 pm Nguyens def Assassins 12-6 log
9/18 2:52 pm !norating def Die Antwoord 12-8 log
9/18 2:12 pm Sterling def team maimer 12-0 log
Riverside ended up 6-0 with 5 FR vs. the now dissolved Mineshack.
cfl got 2-0 K/D with 8 FR, 3 ass and a DD/DT of 28k/34k, which statistically looks wrong. Uni racked up the kills with 5-1. SFE looked like they panicked a bit, and Something Dutch wasted 4 repels alone.
Team KN defeated a decent line-up from The Dark. Develop (as i n c a .) got 5-1 and 8FR.
The 1570 eRating average each line-up Nguyens vs. Assassins was close until Dingo's subbed in javelin blew up somewhere near 29 minutes. KNeWWiN of course stole all the stats, going 5-2 and 8FR. It was a pretty decent game from both teams, although very sloppy at times.
!norating picked up a win vs. Die Antwoord, the stats are spread rather evenly. Lefty has 4as 6fr with his 3 kills.
The people on Sterling chose to show up with their names from Sterling roster, to defeat their no-showing selves 12-0.
Mineshack imploded sooner than anticipated, and with a smaller bang. (I imagined it would've been Three vs. Candyman on the squad's playstyle that does it). They weren't happy with their activity level, or how their zero pracs have not made them improve (0-3 season), so they announced they would be dissolving.
What this means is we now have a BYE slot instead of Mineshack. The squads that already played Mineshack will get enough kills added to their record to give them the same 12 kill margin before I run the playoff standings.
Apart from the people you can see via !roster Mineshack, Damnatus is also a free agent now.
3pm:
Llamas vs. Team KN -- 102643
Rebels vs. Die Antwoord -- 102644
Sterling vs. BYE Round -- 102645
4pm:
Nguyens vs. !norating -- 102646
Assassins vs. StarFire Elite -- 102647
The Dark vs. Team Maimer -- 102648
Sterling does not have to show up, BYE Round always loses 0-12 <img src='http://www.subspace.co/public/style_emoticons/<#EMO_DIR#>/sad.png' class='bbc_emoticon' alt='' />
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