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  What is the incentive of joining a top tier Pro League squad?
Posted by: mindriot - 08-11-2014, 06:19 PM - Forum: Pro League Discussion - Replies (28)

Just wondering what your opinions are guys.

 

I understand that everyone wants to move up and play in the big leagues, however... it does not seem like the top squads have any room for new players. You may have some room on the roster, but what about playing in actual games?

 

How can a new player assert themselves if the existing squad has a solid core they always use and rely on?

 

Does it feel good to win a championship if you only play in 5% to 10% of the games?

 

I built a squad with my pals and we won AML in our first season. That to me, feels better than riding the bench all season long.

 

So, what is the incentive? Wouldn't it feel better to earn the win? To really fight for it? Isn't that what this game is all about... playing it? 

 

What say you, men of pew?

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  einexile
Posted by: Gruntster - 08-09-2014, 02:09 PM - Forum: Pro League Discussion - Replies (1)

http://einexilesminefield.blogspot.com/1999_05_01_archive.html

 

this is a blast from the past! JollyRoger gets a mention along with some other notable names.

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  Season One Champions
Posted by: Three - 08-07-2014, 04:29 PM - Forum: Pro League Discussion - Replies (49)

Does anyone remember or have any logs from "Season One" or even pyramid seasons before that?

 

I'm sure ONE had more than 4 players on their roster that season. That ...... on the map always bothered me. It's a small matter, just curious.

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  chaos zone not showing on directory zone list!
Posted by: Captor - 08-04-2014, 08:50 PM - Forum: Pro League Discussion - Replies (1)

Hi,

 

I went to update the directory server list on client and this happened:

 

 

 

then went to look for http://sshq.net/zone/24/SSCX_ChaosLeague_Zone_SVS and it's something to do with zone not registered to directory server:

 

 

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  Season 36 Sign-Up & whatever thingies
Posted by: Caerbannog - 08-04-2014, 06:46 PM - Forum: Pro League Discussion - Replies (42)

Assassins hold the title once again.

Season 36 will start at an undecided date. Why? Because there are a few things that should be handled before season 36. Like someone rewriting the rule about using more than three lives and/or otherwise cheating in league. I believe hallu is looking to fix a few issues on the bots, and someone will mention something about ship settings for sure.

 

Plus the league format has to be decided. Fairly sure it'll remain close to what it is, though. Anyways, post here or message me in-game (on Caerbannog+, I don't really ever log on to my other names) about joining, returning, etc.

 

Season 35 squads before playoffs (11):

<div>OUTLAWS</div>
<div>The Dark</div>
<div>Critical Mass</div>
<div>Assassins</div>
<div>Llamas</div>
<div>Backarrow</div>
<div>EGO</div>
<div>Discombobulate - not returning</div>
<div>Dropships</div>
<div>StarFire Elite</div>
<div>Beastfu</div>
<div> </div>
Returning (8 + 5 new):

Backarrow

Critical Mass

StarFire Elite

Dropships, Flying Ships, Drop Doctors, Team Penis, who knows.

Llamas

beastfu

Assassins, Mop messaged me in-game.

The Dark, ?message from jocker

 

New squads (4):

Symphony -- Peeking Duck?

Sterling -- Seismic

-- Happy Mob??!?

Cosmic Rift -- GhostBuster17

WTF? - homie

"Slopships"

 

Not returning (1):

Motorzep Sad

Discombobulate

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  THIS WORKS: Finding Chaos/League Zone
Posted by: hallucination - 08-03-2014, 08:45 PM - Forum: Pro League Discussion - No Replies

See this post: http://www.subspace.co/topic/27550-this-works-finding-chaosleague-zone/

 

--hallu

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  THIS WORKS: Finding Chaos/League Zone
Posted by: hallucination - 08-03-2014, 08:44 PM - Forum: Chaos Discussion - Replies (4)

UPDATE: go here instead: http://www.subspace.co/topic/27570-finding-chaosleague-zone/

 

===========================

 

For anyone who can't find/get to Chaos/League Zone, here is a workaround that will absolutely work for everyone.

 

Enter Trench Wars (yes, I know, I know!!!!)

type: ?go chaos

Hit the enter/return key and you'll get sent to Chaos/League

Then choose an arena to go to (the one you enter will be empty)

 

 

I'm not sure exactly why people aren't having success with the other methods (could be administrative privilege rights because of where the Continuum dir is), but at least this will work for everyone.

 

--hallu

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  Another server attack?
Posted by: Myth - 08-03-2014, 02:22 AM - Forum: Chaos Discussion - Replies (1)

FALSE ALARM, SERVER BACK UP.

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  Regular Season AWARDS
Posted by: Street - 08-02-2014, 07:35 PM - Forum: Pro League Discussion - Replies (24)

Hello all,

 

the Pro Council decided to bring back awards to the league. These concern only the regular season and resemble the awards in major sports. The council had a vote on four categories and here are the winners and runner-ups:

 

Regular season MVP: 

 

Legacy (Outlaws)

Runner-up: Develop (Assassins)

 

Best playmaker:

 

Sika (Assassins)

Runner-up: Inertia (Critical Mass)

 

Best captain:

 

TIE - Mop (Assassins) and Inertia (Critical Mass)

 

Most improved player:

 

Pryde (Dropships)

Runner-up: Ufotable (StarFire Elite)

 

 

Congrats to all the winners (and runner-ups)!

 

SF

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  Strategic and Tactical breakdown of Pro League Finals
Posted by: High Gain - 08-02-2014, 04:03 PM - Forum: Pro League Discussion - Replies (4)

I typically reserve my analysis, which I (admittedly, egotistically), consider a valuable tool. However, in the spirit of doing my small bit for Pro League, I'll break my usual policy and give my perspective on last week's game.

 

Unfortunately, the stats and log from last week are incomplete, so I'll be speaking more in terms of generalities than specifics, due to lack of citable evidence. Still, I'm never wrong, so there's that. Smile

 

I believe the lineups were:

 

Nacre

Saiyan

Maimer

develop --> subbed by Sika

 

inertia

Devious

7th

Ozn --> subbed by Antihuman

 

The game started off clearly in favor of Assassins; in fact, it was on its' way to being a rather embarrassing destruction until Assassins made the substitution of develop for Sika. develop is something of a jack-of-all-trades when it comes to 4v4. Good at everything, no real propensity for choking, generally intelligent in how he plays. That's really the kind of player you want in when there's a lot on the line.

 

Sika is a bit of a different story. I've watched him reel-off half a dozen incredible individual performances, and right on the heels of that, do the same in reverse: choking away 4-5 games in a row, sometimes in jaw-dropping fashion. His style as a player is rather simplistic: use teammates as leverage to set up a gun-duel that looks promising, dive in guns blazing, and hope for the best. Naturally, there are more than a few problems with this, despite Sika's skill in actually executing the gun duels. Namely, too much can, and does, go wrong.

 

From spec, the change when the dev-->Sika sub went through was obvious and immediate. Assassins teamwork was disrupted, and a 6-2 game almost immediately turned into a 7-5 game.

 

On the other side of things, the Ozn-->Antihuman sub seemed to have little effect on CM, other than to limit their offense somewhat. Antihuman was last life and probably target, so his chances to engage were rather limited.

 

The end result of all this is that the early lead that Assassins built turned out to be insurmountable, though CM deserves credit for halting what appeared to be a full-on sexual assault and turning it into an actual game.

 

How did that lead get built? Just a simple edge in skill, a simple edge in teamwork. Assassins was slightly more in tune last Sunday, and thus your result. Talent-wise, both teams are pretty similar, though at the 4th slot, I'd rate Assassins slightly higher. In these situations, it comes down to patience, mental toughness, and outright precision. A bullet or two can shift the course of a match like this one if they're applied at the right time.

 

So, games two and, if necessary, game three, get played tomorrow. I would not attach too much significance to the 1-0 lead that Assassins holds. Yes, it's an advantage, true. But the fact of matter is that they're still going to have to beat CM again in one of the two remaining games. If I had to pick which team would respond better to an initial loss, I'd probably have to say CM. Why? In a nutshell, I think they care more; I think they're hungrier. However friendly (or unfriendly; I truly have no idea) they may be with Assassins, they MUST be dying to show Big Brother that they don't need either Assassins' players nor their name to win their beloved title.

 

It may be enough to offset the one game lead and slight edge in talent Assassins holds in that 4th slot (before any subs are made). It will be interesting to see whether Assassins continue to use Sika as their sub; that could certainly have an effect on the outcome of the series in either direction. Will he go 3-0 or 0-3? Impossible to say.

 

Good luck to both teams.

 

HG

 

PS - Try to show up and watch, people. We used to have hundreds of specs for these things.

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