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  S33 R5 Schedule, R4 recap
Posted by: Caerbannog - 03-04-2013, 12:14 PM - Forum: Pro League Discussion - Replies (3)

Good news!

The logs are working, and hallu or underpants even fixed the .css

So they look totally awesome now. It’s like having SS chat with you at work.

 

Anyways. Pilot rankings and Squad rankings also work. These things reset each season, which sucks massively, but this season is long. So maybe you wanna… you know… play with those.

Anyways 2, the round recap.

 

SFE needs +2 kills on the final standings, since their game was ended with 10-1 score, while it should be 12-1

Sterling needs those losses against Gods and Rebels, since they kinda took over BYE Round. Neither of these actually matters unless there’s a tie for playoffs, though.

 

3/3 3:37 pm   FTNguyen      def     Gods   12-1    log

3/3 3:32 pm   Nuke   def     Alpha Reunion 12-4    log

3/3 3:22 pm   StarFire Elite def     Shocktech      10-1    log

3/3 3:05 pm   Sterling         def     Assassins       5-4     log

3/3 3:03 pm   Rebels           def     Llamas 5-4     log

3/3 2:45 pm   Requiem        def     Unhallowed    12-3    log

 

Our game vs. Gods wasn’t exactly high level play. It was krellin’s first day in subspace and he caught some blueberries from Genocide to create pretty tiny spaceship bits. That’s probably the highlight of the log. (Since you cannot see the perfect shots I had placed bouncing around the arena before my “sniped!” commentary) Gods still have a decent roster. If they want to put in some pracs, even if they used to play together, they’ll be ok. We played sloppy and apparently hit double and single digits more than once. The score could’ve been prettier for them.

 

Alpha Reunion seems to have started their game with a 0:00 lagout. One burned player in vs. a squad that everyone expected to win anyways… not the best start. I was not there so I can’t really say if it was a result of some targeting or not, but Xena was out by 10:22. Only one other alpha member had died by that time.

Mighty Sven kb Weasal [TEAMKILL] -- Assist by: swamp thing

Mighty Sven is OUT! - [12:37]

 

That also happened. Always giggle worthy, even without seeing how it went down.

 

StarFire Elite picked up their first win (yay). Shocktech had someone out in 1:37 with 6 WR, dying at 1:10 for the first time. Apparently they don’t really have proximity bombs in eXtreme Games, so that would be their achilles’ heel.

 

Assassins vs. Sterling was a pro match, in the sense where everyone just kind of sits around poking bombs at each other, looking for an opening. Mop played a full match for probably the first time in a while and looked like his old self. Supporting his team and picking up FRs here and there. Assassins had a one kill lead going into the OT, but Sterling managed to find two people who had no repels left and got the win at the end. The total WR for both teams was 2. The total number of wasted rockets was 4 in the entire match. That’s pretty decent toys used percentage with 9 deaths total and 2 full subs.

 

Rebels vs. Llamas was basically similar to the game described above. Lots of waiting patiently for someone to do something stupid. Went into OT at 4-3 for Rebels, gets to 4-4, but this time the team that was up gets the winning kill. Looks like it was JOCKER who died, so statistically he probably either 1) wall bombed 2) close bombed 3) tried some awfully tricky play that involves him running into 3 enemies eating their bombs while waiting for his team to bomb the enemies.

Captor’s stats were substantially higher than everyone else’s with 2-0 5FR and 83k damage. Well, Praetor had 89k damage over at Llamas’ side.

 

Requiem vs. Unhallowed wasn’t as close as many expected. I only saw a few deaths from this game. One of them was Nadai way out of position and making a bad call on some bombs. From the stats it looked like sika just went pewpew and the others kept him more or less alive.

 

 

Hah. More text than ever, now that I can do this at work. Yay.

 

Schedule:

3pm:

Alpha Reunion vs. StarFire Elite -- 111995

Assassins vs. Gods -- 111996

FTNguyen vs. Rebels -- 111997

4pm:

Llamas vs. Nuke -- 111998

Sterling vs. Unhallowed -- 111999

Requiem vs. Shocktech -- 112000

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  ASWZ game today (3/3) at 8pm EST
Posted by: night.aswz - 03-03-2013, 11:46 PM - Forum: A Small WarZone - No Replies

Just a heads up if ppl haven't heard.  It's .?go aswz in chaos zone

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  Forming AML squadron: Massacre
Posted by: BloodyEssence - 02-28-2013, 10:29 AM - Forum: Chaos Discussion - Replies (1)

This is a recruitment post for anyone interested to be a part of a squad for (hopefully) the next season of 4v4 league. This squad also serves as a group of players of similar skill level, so that 4v4 pracs among these players will be more balanced and fun, than say...being stomped by Pro league players.

 

If it all works out, another squad would be entering league next season. If not, then well, at least people can set up their own 4v4 pracs. Future goal would include the rebirth of AML as a separate league, but.....we all know that won't be happening anytime soon.  

 

Anyhoo, if anyone's interested, please ?message BloodyEssence

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  Predictions are up
Posted by: Ozn - 02-27-2013, 02:01 PM - Forum: Pro League Discussion - No Replies

Well they have been for a few days - but I tested them and one other person just posted theirs.

 

For those of you that were nice enough to write predictions for previous rounds - would be nice to get this part of the site kicking again.

 

http://www.svssubspace.com/index.php?page=4v4Predictions

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  Game Tonight?
Posted by: dj_bumjug - 02-26-2013, 07:20 PM - Forum: A Small WarZone - Replies (1)

I don't know how often people check this, but is anybody interested in trying to get a game going tonight? Maybe start messing around in the zone around 8 ET? If not, is there a scheduled night people try to play or does anyone still update the @aswz twitter feed?

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  S33 R4 Schedule.. and random notes about stats site
Posted by: Caerbannog - 02-26-2013, 04:37 PM - Forum: Pro League Discussion - Replies (6)

Round 3/22 results:
svssubspace.com -> 4v4 -> Results !
2/24 4:01 pm Sterling def Nuke 6-5 log
2/24 3:34 pm Rebels def Gods 12-0 log
2/24 3:20 pm Assassins def Shocktech 12-1 log
2/24 3:02 pm Alpha Reunion def Unhallowed 8-7 log
2/24 2:49 pm Requiem def Llamas 12-2 log
2/24 2:20 pm FTNguyen def StarFire Elite 12-1 log

Well, you can see the boxscores for each game. esidebob forced 11 repels. Good game.

Standings 3/22:
1 FTNguyen 3-0 32 0.241
2 Assassins 3-0 27 0.463
3 Requiem 3-0 23 0.711
4 Rebels 2-1 17 0.578
5 Llamas 2-1 8 0.463
6 Alpha Reunion 2-1 -7 0.51
7 Nuke 1-2 2 0.548
8 Gods 1-2 -2 0.422
9 Unhallowed 0-3 -16 0.648
10 BYE Round 0-2 -24 0.333
11 StarFire Elite 0-3 -26 0.417
12 Shocktech 0-3 -35 0.63



3pm:
Assassins vs. Sterling
Llamas vs. Rebels
Requiem vs. Unhallowed

4pm:
Alpha Reunions vs. Nuke
FTNGuyen vs. Gods
Shocktech vs. StarFire Elite

NOTES:
The ship settings on the stats site are incorrect. The ones on the forum are correct.
The rules on the site are incorrect. As are the rules here. The rules here have a bunch of season 30 pyramid stuff in it. Obviously, does not apply.

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  League and Chaos Stats Site is back!!!
Posted by: hallucination - 02-24-2013, 09:48 PM - Forum: Pro League Discussion - Replies (3)

I'm very happy to announce that League and Chaos Stats are finally back!

 

League Stats:

 

svssubspace.com

 

Chaos Stats:

 

svssubspace.com/index.php?page=ChaosN

 

The league page is bit slow atm but I think it can be sped up significantly.  The Hall of Fame page there is particularly slow, and I already know that will be much faster.

 

--hallu

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  Chaos and League Stats Site back!
Posted by: hallucination - 02-24-2013, 09:46 PM - Forum: Chaos Discussion - Replies (3)

I'm very happy to announce that Chaos Stats are finally back!

 

Chaos Stats:

 

svssubspace.com/index.php?page=ChaosN

 

League Stats:

 

svssubspace.com

 

The league page is bit slow atm but I think it can be sped up significantly.  The Hall of Fame page there is particularly slow, and I already know to make that much faster.

 

--hallu

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  Custom SVS gfxs
Posted by: NuB KiNG - 02-23-2013, 04:14 AM - Forum: Pro League Discussion - No Replies

I was wondering if anyone had Travis' proxed bombs and mines and boxed ship custom gfxs, im sure they would help many players

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  I can help fill out a squad if needed
Posted by: Lynxonyx - 02-23-2013, 01:23 AM - Forum: Pro League Discussion - No Replies

If it helps the league I am available to a squadron that needs a roster spot filled

 

The Good:

 

I am available Sundays

Have experience in league

Have made it to finals 3x as starter (AML/IML)

 

The Bad:

 

I fly Lancaster

Am on a laptop with 1366x768 res

I'm Br'er

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